Sticking with Flash
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- DrBombay0
html5 is great and another thing we should all be working with, but singing the swan song for Flash is impractical at this point. ANother thing is it will only be a matter of time before people are bitching about html5 doo dads as content on sites.
- That's a huge thing people are ignoring. How will HTML5 handle the complexity Flash does now?CyBrain
- gabe0
not sure if it's relevant anymore, but my thoughts _
- ukit0
Hey everyone, I just e-mailed Steve Jobs and he said, and I quote: "Haters gonna hate. Sounds like an bunch of über elitist designers who run an online design community and think that their shit doesn't stink. Sent from my iPhone."
- DrBombay0
A friend of mine changed that signature on his phone to say:
Sent from my iNcredible waste of money
- DrBombay0
Dont get me wrong, I love my iphone, but Apple's games are tired as hell.
- games... as in 'business' games or actual app games... cuz I like the app games - no phone plays games as well as the iphonePonyBoy
- peter pan.DrBombay
- peter pan?PonyBoy
- wait... never mind... saw your silly note in the Luv thread where you announced your official butthurt to the worldPonyBoy
- ... you know - that note that was buried and really only read by you, me... tommy... (and sal)...PonyBoy
- you could also be diagnosed as a permanent victimPonyBoy
- SteveJobs0
i'll just quote myself if ya'll don't mind:
"also, this standard was started back in 2004 that's six years ago. in that time, think about the web technologies that have become standard (jquery, json, ajax) and support is pretty much available across browsers. with html5, we're still lagging and each browser implementation is slightly different - something that we've been dealing with with css, javascript, etc, for ages, and something that flash (early on) was created to address.i'm all for the html5 standard. i think in some areas i'd prefer to be able to use it instead of flash, but that just seems to be a ways off. "
- hotroddy0
@georgesIII I couldn't find any working HTML5 demos on ipad either.
Some even went as far as crashing the browser. Couldn't help but think of comments made from people here that Flash is the leading cause of Safari crashes (which lead to it's omission on ipad). Thanks to Jobs and HTML5, looks like flash won't hold this title for very long.
- SteveJobs0
^ good points. however, i think it's important to remember who is actually challenging the relevancy of flash these days. it's really two different parties:
1) Steve Jobs/Apple: their intentions are pretty clear for the most part as to why they want to avoid the technology on their mobile devices, whether their arguments hold any water or not. It's still very much a part of their OS X-basd Safari, however, and will remain that way.
2) Web Developers. And not just any web developers; front end developers. Particularly the ones who got burned by Adobe when they went OO on everyone in as3. Also those who favor the tools (ajax, jquery, javascript, etc) they already know and understand and don't want to have to learn a new and more complicated technology.
i'm generalizing, of course. there are other parties who perhaps dislike the techology, maybe a few end users who's browsers crashed because of a badly written as3 code. also, the open source community, etc. but these voices have little effect to the outcome of the technology in the big picture, i think.
having said all that, i do think the relevance of flash *could* shift with the advent of html5 particularly within the context of video and ads. however, considering the fact that the technology has been around since 2004, it's taking a considerable amount of time to get enough momentum to rally all browser developers to commit to these standards and as a result, IE has barely any support for html5 even using excanvas, and even firefox has problems running some of the popular html5 demos and games. i think once the standard is finalized and everyone jumps on board, html5 will complement flash quite well and possibly (read: hopefully) reduce the need for the plug-in in some of those cases where it would be otherwise overkill.
- ukit0
To put some numbers behind the whole "Flash working on phones" debate...Adobe themselves just issued a press release where they predict 10% of smartphones shipped this year will support Flash.
50% by the end of 2012.
- georgesIII0
Am I missing something ?
- whatsup0
Does anyone know how much Apple has to pay Adobe in order to run Flash on their computers?
- ukit0
You guys are so negative. Did you ever consider that the fact that no one has even released a touch screen tablet to compete with Apple means that it's a pretty difficult technological challenge?
Arstechnica had a look at the state of Android tablets here:
http://arstechnica.com/gadgets/n…
Those demos, the ones dealing with <canvas> and other graphics experiments are showcasing the limits of what's possible with HTML5. In the cases where they are specifically optimized for mobile, I think you'll find they do work on iPad, like this for instance:
- tablets have been around for year man, what the hell are you even talking aboutMiguex
- according to wikipedia they been around for over 9 yearsMiguex
- People call lots of things a tablet...those earlier ones were much more like scaled down laptopsukit
- This kind of lightweight touch screen device that runs a phone OS is pretty differentukit
- PonyBoy0
just curious... if flash is so shitty... why does it run so nicely on PC's?
I opened my old laptop PC that's over 6 years old now... I even had to upgrade the flash player - Windows xp... 32 bit setup... smoooooooth... fassst... ... yuuuuuuum.
Lately on my Mac - Flash has literally seemed to slow down 'even more' than I've noticed in the past.
Also - when I'm developing flash on my Mac... I SWEAR it's gotten a bit choppy and is difficult to work with sometimes. Things take longer to happen / update... ... but ONLY in flash... ... not in photoshop / illy etc... ... ... I think it's a conspiracy... the recent Apple updates have code that tells our lil Macs to forsake the Flash... ... to treat it like a ginger...
... I love Flash... ...Mr. Jobs... please stop being such a retarded fag.
*returns to reading iPhone dev. tutorial
- ukit0
??? I don't think Adobe charges for that, I was under the impression they make most of their $ (for Flash) just off sales of the Flash CS software. Could be wrong though.