C4D
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- mekk0
^ C4D renders exclusively on the CPU, so it's nice to get started with 6 or 8 cores. Depending on how heavy your work will be, of course. Intel has a feature called Hyper Threading, which C4D and other apps make great use of, it's available only for i7 and Xeon machines. If you're looking for an exclusive heavy workstation look for a dual quad-core/six-core xeon one. If it just needs to be a fast private machine that also runs games get an i7. Same goes for RAM, depending on your workload. But RAM is cheap these days, I'd go for 32GB. Important is that you have four identical blocks so you have quad channel which speeds up the system by a lot. Get a dedicated GPU for better system performance. Best an nvidia to have some cuda cores in case you need some. And an SSD of course.
Example Build:
- i7 6800k (ca. 480€)
- X99 (Socket 2011-3) Mainboard (ca. 250€)
- Nvida GTX1060 (ca. 300€)
- 32GB DDR4 ram (4x 8GB) @3200MHZ (ca. 200€)
- 500GB M.2 SSD (M2. is a slot on the mainboard, no cables etc. and faster - 150€)
- Case (€50 - open end, I recommend phanteks entoo and NZXT)
- Power Supply of 500W+ (buy a good one... 80€+)Nice to Have is an AIO water cooling for your CPU, like the Corsair H100i, keeps the whole system cool and almost dead silent. And you should add good fans to the case, noctua makes great ones. And you need a windows key of course :)
I don't know of any big issues when switching, not in Adobe or in C4D. .DS_Store files will be there probably, that is where mac finder stores the thumbnails etc. And you don't have color tags on folders anymore if you used them.
Hit me up if you need a detailed part list. Putting that stuff together is no big deal, have a look at some youtube guys that explain that. But it's like LEGO..
- Octane uses GPU rendering, so you need a beefy card. Two is the preferred setup because using one to render causes the system to grind...face_melter
- ...whereas having two means you can render with one and use other programs with the other, such as Ps.face_melter
- The world seems to gradually moving towards GPU rendering, so it is best to future-proof yourself and get a pair of decent cards.face_melter
- that is the nice thing on PC, just slap 'em in when you need em. I think where_am_i needs to specify a bit what exaclty he does to get a proper buildmekk
- Yup. Best thing is to set a budget, see what you can get for the cash. Took me a while to settle on a preferred build. Skimped the case but spunked on the CPU.face_melter
- face_melter2
Interesting 'feature' which I have encountered once or twice in C4D and worth letting others know about it. Because I handle architecture models, they are normally built using the Swedish coordinates system which means they are, digitally, in the same location as the physical space - makes it easier to position new elements in relation to existing buildings, roads etc.
Anyway. During an import, C4D tries to reconcile those coordinates with its own XYZ system and sometimes places the model the equivalent of 5000km (or whatever) from 0,0,0. The 'interesting' side effect of this is that the further the geometry moves from 0,0,0 the more visibly corrupt the renders become.
So, if you are ever working with a model and the renders are showing weird artifacts and polygon lines but the geometry is solid, check the coordinates of the model.
- where_am_i0
Hey baseline thats awesome! Congrats!
- on the interview i meanwhere_am_i
- Thank you!baseline_shift
- dyspl1
Octane works really great for me. It’s look great With little effort. From what I understand redshift gives better results if you know what you’re doing.
- face_melter1
https://kitbash3d.com/products/i…
The guy who I bought the Toyko kitbash pack from has his Industrial pack on sale for little bit longer, with 50% off using the code 'DAY1' at checkout.
- CyBrainX0
Has anyone had trouble registering their license for R19 on the Maxon site?
I've tried a few times. It still says Unregistered License in the title bar when I go back to the program. Now, it's threatening to invalidate my copy if I don't register in 9 days.
- It turns out I had to enter my serial number a second time. Not sure why I had to do that.CyBrainX
- CyBrainX0
Anyone see the new X-Particles features? There's some great stuff here. I'm going to have to hit up the bosses for an upgrade to version 4 next month.
- CyBrainX0
This ProRender mode for viewports in R19 is something to look forward to.
- where_am_i0
^ ah man, about time with the 360 cam! nice. have cv vr but shoulda been built in a while ago
and that real time view port! niiice
i was hoping to put off the switch to PC a little longer but i think this will be the last straw
- CyBrainX0
^ Rigid body dynamics is the way to go. The Push apart effector might work but it won't detect overlapping. You'd also have to be on R18 since it's a new feature.
Everything in dynamics with C4D can be bitchy. If you still have issues Go to Project Settings > Dynamics > Expert and increase the Collision Margin and maybe Steps per frame which increases accuracy.
- thanks bud!
dynamics slowed my process a lot and needed something quick this time around.Miguex
- thanks bud!