C4D

Out of context: Reply #92

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  • CyBrainX0

    ^ Rigid body dynamics is the way to go. The Push apart effector might work but it won't detect overlapping. You'd also have to be on R18 since it's a new feature.

    Everything in dynamics with C4D can be bitchy. If you still have issues Go to Project Settings > Dynamics > Expert and increase the Collision Margin and maybe Steps per frame which increases accuracy.

    • thanks bud!
      dynamics slowed my process a lot and needed something quick this time around.
      Miguex

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