Design.
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- pascii0
i am very fascinatd by the way max bill handled his 'design'
for bill, design was meant to raise the voice and make his world good.
- Blofeldt0
I also don't believe there is such a thing as common sense.
- sweetasbro0
I'm sure we all try to be as responsible and professional as possible, but deep down I'm convinced - almost certain - that all of this (designs) has no importance, is merely a passing chapter.
Everything is only a game that one has to play with the greatest possible respect, the greatest sense of responsibility, and at the same time with humour and diginity.
But...
I constantly find myself in the ambivalent position of saying that everything is important and that nothing matters.
Don't know if I can ever escape it, but at least I'm thinking
- ********0
true, Blofeldt, that is an example as many here speak of Flash on a daily basis.
and it is part of the design production process, the thread title still says: design, not just graphic design.
but since the latter is the subject for most of us here, i am okay to stick with it.
i must also add to Slag;
architecture and product design are closely related to graphic design. they are all disciplines appealing to human perception in daily life, either it works or it fails.
yes, indeed, design is broader then what i mentioned in my first post..
we are getting somewhere now..
i want more views.
keep this thread growing.
i am out for now, back in a few hours.
- renascent0
so my last client was Nike, and my next will be "insert big name here"... it has nothing todo with the essense of design; solving a problem in a most efficient way, "problem" in the widest sense of the word; which often comes down to communication.
so wether you design for Nike or your Bakery around the corner, if the design doesnt communicate the problem it should solve its bad design.
Im a graduated grahic designer, so yes... i am a designer, and practice design.
- ********0
manifestos are made for that individual and does not apply to all..
frank gehry once was asked why he lacks process, he reply the world is yours do what you want.
designers approve other designers work. most people who are not in the industry does not care as much as we do (is it pretty?). we are feeding on our own frenzy while trying to explain out nature of work..
why are we trying to justify what we do when we dont even know what design is?
- slag_you_off0
im a designer because it says so on my passport. so there.
- ********0
one more thing..
you go to AIGA and tell them that you do interactive medium, they look at you funny
- ********0
"so wether you design for Nike or your Bakery around the corner, if the design doesnt communicate the problem it should solve its bad design.
"boom! right on the spot. and that answers, or rather questions, Slag's question on important design. I have to ask you, Slag, what do you consider important?
you make it important as you design makes a difference on any level.
also: your client should not be happy, you client can only be happy with your design if your clients' clients are happy.
this applies to commercial design, but is not much different for say, the Red Cross.
You design to seduce people, or make them aware of problems (poverty, hunger, aids)..
- ********0
The designers role is like that of an actor, I think El Lissitzky said that, we give character and voice to the appropriate function, I think he said that too, but I reckon that is a fair enough example of our role in graphics.
- Blofeldt0
I believe every single human being is a designer. We design our route to work, or we design the way we make a cup of tea the way we like it. We have habits and routines unique to each of us because that's what we're like. We design responses to problems, either theoretical, or physical.
They don't have to be big problems.
I, for instance, decide to sleep on two pillows, one thin, and one thcker, i find i comfortable, i designed that solution. No one told me that's the way to have your pillows. It's my answer to the problem of neck ache.
- sweetasbro0
don't forget 4CY, "solving problems" can mean different things to in many different levels.
Making the client happy is the least "problem" I think
- ********0
"I, for instance, decide to sleep on two pillows, one thin, and one thcker, i find i comfortable, i designed that solution"
indeed. very well put.
but i have to run now, let's keep this thread up!
later.
- ********0
true, sweetasbro. but i posted that in reply to some comment in this thread saying it seemed all about making the client happy. it's not.
sorry if i did not make myself clear. my eyes hurt and i need to leave the puter now.
(for godsake, next redesign of NT make the font bigger and get rid of the grey bg, it fucking hurts my eyes lately, please!! (speaking of design hehe))
for real. :P
later!
- sweetasbro0
Design is / should benifit many people, how many pilow you sleep on is really a Decision / Choice.
- ********0
Blofeldt I agree,
When I was at college our tutor for our first project just gave us a list of ingredents, and said I want 3 courses. We had to create dishes from the list. Opens your eyes from the usual train of thought we as designers are use to.
- Blofeldt0
How i sleep is a decision and a chioce. But, i worked out the solution to neck ache. I designed the answer through trail and error, different pillows, angles etc. Why isn't that design?
- sweetasbro0
no, because you are assuming all problem-solving is design.
think any profession
- ********0
by saying design solves problem is a false sense of the meaning.
if design was meant to solve problems in communication or usability (all fields of design), we would have generic products which are good design with good function
this idea translates in to notion of perfect competition, where each good is generic enough to make no impact in the market yet it works as good for the mass
design is more than solving probleming but rather its more about out doing one another to show that you are different in how communication or function is convayed
having no brand is a brand
- vespa0
"I believe every single human being is a designer ... We design responses to problems, either theoretical, or physical."
I agree. It's as if almost everything could benefit from a little bit of considered thought, and to me that is what design is.
Designers (professional or not) should have a vision of how things can be improved, and that is why they design.
I'm in the middle of making a advertising awards website so I'm not immune from having to pay the bills. But that doesn't mean I shouldn't be allowed to imagine how things could be different.
But you're right rasko these things can be over intellectualised! Right i'm off to make the perfect pantone shade of tea...