Biolab Disaster
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- 62 Responses
- ernexbcn0
I'd love to see your games, start linking while I make some popcorn
- PonyBoy0
is it weird that all three haters in the thread are in AZ?
- 74LEO0
Flock - nothing
- Pupsipu0
jesus Boz, maybe you need a vacation? Go someplace with sane people.
Have you seen Flixel games in Flash? http://flixel.org/
Look at how that framework is put together, how much code was needed for it and its games then compare it with this ImpactJS engine. (instead of taking out your mental problems here)
- ukit0
The anti-HTML5 rantings get more and more funny, especially since they always seem to come from people who either work with Adobe directly, and/or do Flash dev for a living (nothing personal, I like you guys but you have to admit you ain't the most objective in the fcking world).
The idea that HTML5 was expected to roll off the production line with 100% browser support and preexisting libraries of code to achieve all these things Flash does - or it SUCKS - is kinda silly. I think it's pretty clear it's coming along nicely.
- i hear you... i'm learning HTML5... would be stupid if I didn't... ... my argument is why reinvent the wheel?...PonyBoy
- Flash already does everything quite well that I've seen as far as these HTML5 experiments go - however... flash does run...PonyBoy
- ... like a backed up dookie on any given Mac... ... I wish Jobs would just embrace adobe a little more and get the flash...PonyBoy
- ... player fixed once and for all.PonyBoy
- Because it's not open source...once it really catches up to Flash we can have an open source alternative instead of leaving it to Adobeukit
- of leaving it to Adobeukit
- Anyway, you are learning it, so it can't be that pointless, can it?:)ukit
- of course not... i never said it was pointless... ... i was just a little taken back that there are so many oohs and ahs over...PonyBoy
- ... something that came off my coleco vision... :)PonyBoy
- what were you expecting Halo Reach on a browser?ernexbcn
- no - not expecting that... but some rinky-dink game from the late 70's doesn't exactly help my hotdogPonyBoy
- late 70's game were not like thaternexbcn
- you're right... mid-eighties :)
still... 25+ years oldPonyBoy
- ukit0
The problem is everytime someone posts one of these things you "Flashers" feel the need to vent with your personal hatred of the technology...how about just let it be...it stays
- Boz0
@Pupsipu
I find it hilarious that you take an example of one bad engine or whatever it is. I really never heard of Flixel but I know a ton of other ones that are far more efficient than any JS engine (which are all for the most part a joke when compared to Flash)..
I code in both Javascript and Flash and I'm even messing with HTML5 and everything so far is a joke and more experimental than anything.
JS is AS1 and it's the end of the discussions. Flash player is hardware accelerated now and we still need to wait for browsers to do hardware acceleration and some won't do it ever. And JS is not even comparable to AS3. AS3 is such an evolved ECMA Script based language but has so many cool things it's not even funny.
Building stuff in Flash/AS3 is like working with clay. I don't even think about code and whether or not it will work in browsers or whatever, I just make things happen so easily it's a joy.
HTMl5/JS stuff runs like shit and that's the end of it. JS was never meant to be fast and that's what everyone is using to write HTML5 apps.
I'm not gonna argue anymore.. When HTML5 provides us better, faster and less CPU heavy experience that's supported by all browsers the same and looks better than Flash we can talk about it being awesome. Until then there's really nothing to discuss.
Every single HTML5 example has a notice that it won't work with all browsers, it will be heavier on CPU etc. That's all we need to know at this point. Oh awesome, we don't need a plugin! That means absolutely nothing to me when the experience is shit.
I'm not gonna lie, HTML5 is great for what it does and tons better than HTML4. CSS3 is also great and fills much needed voids. Canvas is good idea and WebGL will bring some cool things, but we are talking 5-10 years certainly not next year. And we need the tools, we need browsers to support hardware acceleration.
I am not exclusively Flash guy at all.. As I said, if HTML5 with WebGL or whatever else, provides me the tools and ability to make same things as I can do in Flash now and building something in a 2-3 weeks as opposed to 2 months I'm all for it.
I'm not tied to Adobe by umbilical cord.
And btw, I do code in Objective C, Javascript/Jquery, AS3, PHP in addition to doing creative work and even 3d stuff.. I'm pretty sure I'm more objective than a lot of people posting about this shit.
- Flixel is not a "bad" engine. It's a framework for making games in this style and there is not much to be efficient about.Pupsipu
- PonyBoy0
to ukit- How 'bout 'no'? :)
'Flashers' as you say have a valid argument.
How about folks learn to argue w/out silly personal attacks like posting people's personal work/pages merely because they strongly disagree w/someone's opinion.
The giant hard-on I've seen over some of these 'experiments' is very very weird.
I'm happy there's an open-source platform that can step up to Flash... makes sense that it finally happened and I will learn it... but the examples shown are not worth all excitement... ... at least not yet... I've yet to get excited by much of it.
...
I HATE YOU!!!!!!!!!!!!!!!!!!!!!!!!! OMG OMG.... DEATH AND SHIT AND COCKS AND DAGGERS!!!
- The hard on you saw had nothing to do with the experiments:Dukit
- Boz0
@ernexbcn
"I'm still waiting for your awesome game"
LOL.. I don't make games.. it's just not my thing. I could if I wanted to do, but I enjoy doing other things.
- ernexbcn0
@PonyBoy
Coming from you:
"And he's asking for donations?"
"congrat's - you created a 2D game that belongs on the Nintendo of my youth"Coming from Boz:
"ROFL at these stupid attempts to prove something and still looking like a complete joke."Yeah, truly insightful criticism. Keep it up.
- CALLES0
*laughs at web people
- duckofrubber0
works fine for me, and I'm running safari 4 on a PPC G5
- ukit0
@Boz, I give you props for learning a few different approaches to things, so many people are just locked into one language/platform. Still, your criticisms are strange..."HTML5/JS runs like shit and that's the end of it." That's objective, insightful criticism, really??:) Surely it's not so open and shut, considering the degree of JS performance gains we've seen in browsers over the past decade.
Your next complaint, browser compatibility, is also a bit ridiculous. You talk like it's an inherent deficiency of HTML5, like it should have immediately worked on all browsers flawlessly. Uh, the point is that these are new features that need to be implemented by browser makers. Most of which have done so at a pretty fast rate. Is it HTML5's fault that Microsoft is so shitty at implementing standards?
Bottom line, you say you'll welcome HTML5 once it provides as good an experience as Flash. Well, how the hell is it supposed to get to that point without experiments like this along the way? Here we have someone who built something, not as a commercial work, but to push the state of the art forward ever so slightly...and the response from you guys is anger.
And it will take 5-10 years??? Based on what?
- JS is extremely inefficient overall. Put too many objects and it kills the browser.Boz
- Bing about browsers. It's not HTML5 "fault" but that's one of the things we will be dealing with at least in the next year or two.Just to get proper browsers.Boz
- two, just to get browsers that support HTML5 and all the new things properly. And even then they will be different.Boz
- It will take 5-10 years for browsers to mature to support all that new technology. They still haven't even finalized HTMl5.Boz
- HTML5, nor we have IDEs or building tools or libraries. Tell me how long it took for JQuery and JS frameworks you use today, to get out there?Boz
- to get out there and available to everything. It takes years for this. It takes a year or two to just write good tools and good IDEs.Boz
- IDEs in general.Boz
- CALLES0
thread title should change to Flash/HTML5 Disaster
- Boz0
ernexbcn
It wasn't an attempt at criticism at all..
I just can't stand anymore this ridiculous hype about HTML5 and Flash hatred from people like you and others, where you touch yourself over things we we've been doing 5-10 years ago.
It's GREAT that capabilities of HTML are increasing and that we will be able to do more things with no plugins. The fact that we will have finally an open source video format thanks to Google is also awesome.
It's all great.. but we are still not there and probably won't be in a foreseeable future. Will it evolve? Will we get libraries, frameworks and IDEs for this stuff? Absolutely.. hell Adobe will probably shift Flash player strategy over the long run into using Flash IDE and Flash Builder to build apps in AS3 and export to HTML5/Canvas/WebGL.
But just like with HTML5 video, will HTML5 video replace Flash video? No freakin' way! There's more to video online than prev/play/pause/next buttons. There's DRM protection, streaming, live streaming, variable bitrates etc etc. Not to go into Flash Media Server capabilities and so forth.
Just like with videos, HTML5 willl not replace Flash in quite a while. It's great that regular folks or your mom and pop can post video to web thanks to Google's WebM but that's all simple/basic level.
What I can't stand is this "oh look at this it's better than flash" attempts which are downright silly. And then people start wow-ing and saying how awesome it is when it's really nothing to get panties in a bunch over.
Should a person start learning jS and HTML5. Absolutely. Just like we all had to learn HTML when we started coding in order to move up to backend or Flash development. The same goes for HTML5.
We need to evolved and HTML5 is definitely a long needed evolution over HTML4.
- ukit0
OK, so no one ever post an HTML5 link ever again...is that your point? lol
Cmon...no one even mentioned Flash. And like I said, it will never progress to the point you say you want it to progress to without work like this along the way.



