C4D
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- face_melter0
Did this as a test for the scene I posted earlier. I added a kitbashed C-130 to replace the one in the shot and a few other things but the scene isn't working and I have zero enthusiasm to try and make it work. Interesting as a technical exercise, but ultimately boring as an image - I had way, way, more fun with the GitS stuff.
- Although, I enjoyed making this. Might be the way to go - using the 'bots in smaller, more focused scenes.face_melter
- Looks interesting. What was your role in this? And what is a C-130. Forgive my ignorance. I don't know much about this kind of production.CyBrainX
- Oh, I added the two droids as replacements for the existing soldiers to see how they looked at scale. A C130 is a military transport plane, like a Hercules.face_melter
- Fuck, i missed this - so good!
Where's the C-130?detritus
- Miguex0
- You can add objects to be excluded in the "Projects" tab in a light. In some cases adding a Compositing Tag and checking off "Seen by GI" can be useful as wellevilpeacock
- oh you are the man!
so simple but I could't figure it out thank you!Miguex - I forget where stuff like that is all the time; it only comes up for some projects.evilpeacock
- Also, if you use Ambient Occlusion with transparent refractive objects, remember to use a compositing tag with Seen by AO unchecked to prevent severe shadows.CyBrainX
- CyBrainX0
Is there any way to use a color shader and a mograph selection to change the color of specific clones? I have done this before but C4D makes this an absolute nightmare every time I try.
- every effector has a selection field that you can drop your mograph selection and just affect itfeel
- Yeah. I tried that and no matter what I do with transform color, min/max and shader color, nothing works. I will have to do more searching.CyBrainX
- I started looking at this one and got it to work. I'm not sure what's different now. This just wasted my afternoon. https://vimeo.com/46…CyBrainX
- CyBrainX0
X-Particles Question:
Can I get an x-Particles texture to work on a text sprite?I'm using an emitter with a text Sprite and a text Modifier to get the numbers to change over time. If I put the material on the emitter or text Modifier it does nothing. If I put it on the xpSprite object it turns the particles black. I'd like to use the material to get some random transparency. Right not I'm working with the Display options in the Emitter but that could use more love. Thanks in advance for any help.
- CyBrainX-1
Cineware for Illustrator. Sounds more like a plugin for people who don't use C4D but interesting...
- Yup, it's the future. This might be more relevant.
https://www.maxon.ne…CyBrainX - < Don't forget to downvote this jerk.CyBrainX
- Yup, it's the future. This might be more relevant.
- CyBrainX0
Anyone see the new X-Particles features? There's some great stuff here. I'm going to have to hit up the bosses for an upgrade to version 4 next month.
- face_melter3
Thought I would put this here as it seem to be more active.
Kitbash3D is my new favourite thing. Prebuilt architectural assets for, well, whatever you want to use them for. I may have accidentally bought the NeoTokyo pack to enhance my GitS project...
- < these are awesome, thx for sharing!helloeatbreathedrive
- Nice one. War Zone one is great.
There was a site that was doing some kit bash stuff that was really good. I'll look out a link.PhanLo - There's a dude on Artstation that made a few kitbash packs:
https://www.artstati…face_melter - These are amazing. I could throw these in with my Godzilla models and make cool scenes.dopepope
- please do dpimbecile
- PhanLo1
@Face_Melter, here's a link to that site: http://www.badking.com.au/site/
They make Zbrush assets but they are available as OBJ files.- Christ. A month later I see this - yeah, I have seen these, tried the OBJ files - nice mixture of bits and pieces. I recommend them to everyone.face_melter
- Nice one @face_melter, the artstaion link you posted is bonus too.PhanLo
- PhanLo1
- yea nice! it is out of control now haha, low poly is very agressive, any nudge and things goes crazy, I think you can play with its strenght...feel
- so you can make it disappear in stylefeel
- Defo, I remember an origami plugin that did something similar too. With a few more shapes in it would be good. Also the render times are a lot faster low poly.PhanLo
- Often I end up mirroring it out or kaleidoscoping them like this https://i.imgur.com/…PhanLo
- ^ I like the kaleidoscopic effect here the most.CyBrainX
- CyBrainX0
Has anyone had trouble registering their license for R19 on the Maxon site?
I've tried a few times. It still says Unregistered License in the title bar when I go back to the program. Now, it's threatening to invalidate my copy if I don't register in 9 days.
- It turns out I had to enter my serial number a second time. Not sure why I had to do that.CyBrainX
- face_melter1
https://kitbash3d.com/products/i…
The guy who I bought the Toyko kitbash pack from has his Industrial pack on sale for little bit longer, with 50% off using the code 'DAY1' at checkout.
- imbecile0
Opinions on rendering engines? I will be doing mostly highly realistic still renders of digital devices with the occasional 30 second video spot.
I have been thinking Octane ($399) but stumbled across Indigo ($728). I also found Furryball ($317) and Corona (Free). Then I remembered Arnold ($65/mo). There is also Cycles ($245 or $889 w/ X-Particles ) and Redshift ($500) and of course VRay ($900).
I can see myself using X-Particles so a little discount with Cycles would be nice though I constantly see renders from Octane I like, and considering the price and learning curve with VRay, seems like an easy decision.
Thoughts, input, or experiences with any of these engines?
Thank you
- Going by all the mograph/3D news and social, Octane seems to be the least favored right now, with Redshift taking the favorite spot.evilpeacock
- Octane has a reputation for being the fastest. For high realism with lots of light, refraction and reflection, Arnold might be worth looking into.CyBrainX
- I wish I knew what to recommend. You just mentioned a few more I never heard of.CyBrainX
- Arnold has a steep learning curve, along with speed issues if the setup isn't properly optimised. Results are great.face_melter
- C4D's own Physical Render is well regarded and can produce very good results. Octane is becoming most folk's weapon of choice - good results with minimal setup.face_melter
- At least in archviz work - which depends a lot on quick turnaround. You can have a working image within 15 minutes.face_melter
- octane is so 2016
Arnold is apparently 2018dorkKn1ght - Octane is just so easy to pick up especially for small jobs. Arnold works better for our cloud renders and across Maya/c4d tho.dorkKn1ght
- Redshift is the way to go.
It has the same speed (or faster) than Octane, but its production ready. You can customize things much better, material, light setupFabricio - and a lot of other things, it has compatiblity with C4D own shaders, and it has changed the way I work with 3D.Fabricio
- Physical Render is a good start if you havent used anything, but I cant imagine myself waiting so long to see results ever again...Fabricio
- If you want to add camera depth of field, motion blur, subsurface scattering, etc on Redshift, you can see that almost realtime.. in Physical... forget it.Fabricio
- imbecile4
- One of the cool things out of c4d are these "plugins" made with expresso tags.
Great secondary market for artists to make $. Signal looks useful for sure!dorkKn1ght - Signal can be very useful but most of that can be done with options for track properties - Before, After, Oscillate, Continue, Repeat, etc.CyBrainX
- <That's really nice. X-Particles is quite amazing.CyBrainX
- One of the cool things out of c4d are these "plugins" made with expresso tags.