Flash CS5 sneak peek

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  • mathinc0

    I think some of you are looking for quick solutions for complex problems. Maybe you should think about doing ink based work, it's pretty straightforward work.

    Some of you who are complaining about the switch to AS3 need to realize that the language needed to evolve, and so do you. I'd just get on with it and learn the damn thing. I have a lot more fun coding for AS3 than for AS2.

    The other thing is this, and make no mistake this is a message from the few of us who are encouraging you to learn AS3 to the lot of you bitching about how Adobe screwed up your profession... We hated when we had to work on your files. Asinine workarounds that make anyone with a half way decent understanding of the technology scratch their heads. Navigation setups that are so static and timeline based that it takes an hour to add a button. We HATE working on your files. So get a grip and either learn it or sling ink.

    It really isn't that hard of a language to learn, it does however have a very very steep learning curve. Especially for us designers who have turned into developers, it's really hard. But just stick with it, get some mentors who have patience and power through it. Also, there is such a large community of AS developers you can get answers to things in minutes.

    • hahaha "it takes an hour to add a button"...thats was most of 2004 for me :), lol..my files, too..mikotondria3
    • haha me too. I was there once believe me. It's a pain in the ass to learn to do it right, but it's rewarding in the end.mathinc
  • 74LEO0

    Why bother. flash isn't a drawing program. Id rather see them develop the 3d engine more. a lot more. They should partner with swift and really develop it.

  • CyBrain0

    Vaxorcist,
    SWFAddress and a few other 3rd party scripts seems to still be the only way to do deep linking. There wasn't any mention yet of deep linking in CS5.

  • CyBrain0

    Random pet peeve: Can we get Flash's pen tool and vector point editing to work they way they does in Illustrator?

  • vaxorcist0

    Does anyone know if Flash CS5 still requires outside libraries to do things like deep linking and back buttons, or do they have a standard way to do things like this that essentially re-invent the browser?

  • felizfeliz0

    how does fireworks do for text rendering?

    will text set in fireworks look exactly as it will do in Flash / html?

  • BIGGESTDOGINTHEWORLD0

    _
    "Here is what Adobe should build, and I'm amazed no one has done it yet: an app that will let you design websites."

    OPEN FIREWORKS FOR FUCK SAKE!

  • rounce0

    Why the fuck are people still using the Flash authoring tool anyway?

  • felizfeliz0

    hey, in my case it's what the client wanted despite my attempts to convince them otherwise.

    • But you're still favouring technology because you want to use it, even if it's not suited to the application.rounce
  • rounce0

    My fucking god; you're all giant gaping klunges!!

    Those of you who're knocking AS3 in favour of AS2 obviously don't have 2 braincells to rub toegether and even the most basic of OOP languages is too complex for you even though the language is about a gazillion times more flexible than AS2.

    God forbid you should want to do something more interesting and complex than a simple fucking image fade. Which, because you can now do it easily in Javascript with jQuery or whatever, you're straight on the FlashBashing bandwagon, despite the fact you've been able to do it in Javascript using plain native timer objects for years!

    </rant>

    Flash has it's uses, yes the current popularity of Javascript and the speed of it's processing engines in most browsers is good and means that people are using Flash for what it was meant for rather than the gratuitous, pointless, lazy, timeline animation heavy shit of yesteryear (or right now in felizfeliz's case).

    Basically what I'm trying to say is STFU and let the professionals (flash or JS or whatever) get to work

    • Amen!Mishga
    • Some of you developers have quite the sense of superiority.CyBrain
  • ukit0

    Here is what Adobe should build, and I'm amazed no one has done it yet: an app that will let you design websites.

    • Illustrator CS4 would be just about perfect for that if the text anti-aliasing was more like a browser.thatboyneave
    • In ways, Photoshop, Illustrator, Dreamweaver, Flash, Fireworks, Contribute all build sites as far as I know.CyBrain
  • felizfeliz0

    to fix that doubled carriage return in flash one has to do this:

    "tempTxt.split("\r").join("");"

  • powertoni0

    well we'll see. I know I'MM sick of flash...and it has provided me a good living for years now...but theres no fun in building design oriented sites in as3.

  • felizfeliz0

    Yep. I hate Flash.

    Just right now I've got an xml doc I'm importing into a text box in Flash - and flash yet again proves itself to be a complete waste of time.

    In my xml doc I have one carriage return like this in my content:

    <content><![CDATA[example
    example]]></content >

    but good old flash interprets this as two carriage returns and show's it as:

    "example

    example".

    instead of:

    "example
    example".

    which is how it should look. which is how it looks when I import the exact same xml doc into a html doc using some php.

    oh great. thanks Flash. good one. yep. awesome work.
    now i'm wasting time googling it and trying to searching for a solution.
    why? why isn't it simple?
    brilliant. love it. great. love Flash. yep. awesome...

    come of Flash lovers explain this one to me.

    • find replace with RegEx. No excuse though, should shoot someone at Adobe for every bug like thisPupsipu
    • thats not really a bug...thats bad form. and its basic. use <br/>powertoni
    • well my cms takes text from a html form and saves it as cdata xml. then flash x2 the carriage returns.felizfeliz
    • YUOR DOING IT WRONG!rounce
  • SteveJobs0

    i'll admit, adobe pretty much pulled the carpet out from under a lot of design-oriented developers and that the tool they'd become accustomed to drastically changed without their consent.

    i think they should have split flash into two seperate products (which they kind of did, with flash and flex, so perhaps three then), but one version of flash being true to the classic workflows and feature it provided, with the other dedicated to programmatic-type development.

    what's funny is that several developers out there (myself included, i guess) still aren't content with flash's slow evolution into a true oo-language/technology. it's still lacking a lot under the hood, and it's still slow performance-wise.

    • Flash Catalyst is the splitPupsipu
    • I also worry about how RAM hungry AS3 sites seem to be.CyBrain
    • CyBrain, you might want to do a little research on garbage collection. RAM use shouldn't be more with AS3, you're mostmathinc
    • likely not being diligent with ending processes. Pain in the ass though.mathinc
  • CyBrain0

    If you don't want to see actionscript at all I'm not sure why you want to use html5, which is 100% code. At least Flash has a timeline and graphic tools.

    • help me make a timeline of fonts that we can add to a databaseversion3
    • JavaScript is the most popular and commonly used language ever. You can make usable websites with it.Pupsipu
  • felizfeliz0

    I think they should put Flash aside for the moment and start from scratch.

    Adobe should think: "ok, designers know photoshop, AE and illustrator - the web in 2010 can do this, that and the other thing. ok lets make a tool that fits into a designers toolset and knowledge, is practically like AE for animation, illustrator for vectors and photoshop for bitmaps, that doesn't require learning a new script language every 1.5 years and easily allows them to create the things they want to see on the web in 2010 in the way that people expect them to work, using common already established conventions (ie it fits into the common web browser experience natively - no swfaddress hacking etc..)".

    I want to see no actionscript at all. I want to see a modular flow chart approach - a no code, visual programming interface. that's where flash should be at by 2010. not as3 not as4. no more as bs.

    After they've made an app that meets that requirement they can make it export to swf and we won't have to worry about people installing a new type of player. Or better still - make it export to html5! make it take your animation and interactive design and export it to a 'html5, css, jquery, pngs, jpgs' site. that would be cool. no more swf and flash. video will be native to html5 so good by that old excuse. and html based 3D is on it's way...

    • Nice, but not going to happen. Nobody does the sensible thing otherwise we wouldn’t have people locking their intranets into IE6 as if it were still 2001.thatboyneave
    • ...IE6 like it’s still 2001.thatboyneave
    • Flash Catalyst is your manPupsipu
  • DrBombay0

    I love flash for personal projects, I also use it at work for product demos and things like that. We even use it to do presentations for awards ceremonies and shit. Looks great on screen. Lots of control.

  • thatboyneave0

    It’s horses for courses. There are still a lot of things that Flash is perfect for, like big interactive sites with video, 3D etc for which it’s perfect.

    Conversely there are a lot of things happening with Javascript and HTML 5 that are replacing things we might have done in Flash a year ago, or even just a few months ago. This is awesome when you think about mobile for example, the canvas element in Safari for iphone is very smooth.

    It’s just a case of picking the right technology for your application. I think a lot of the hate is a bit unjustified. Although I’m going to agree that the Flash authoring tool, especially CS4, is awful.

  • SteveJobs0

    for those of you still complaining about as3, seriously, it's not that difficult at all. compare it to more object-oriented technologies like c# that explicitely support singletons, abstract classes, and have more complex language features like delegates (function pointers), explicit passing by reference, reflection, generics, and and things of that nature and you'll realize it's not complicated at all. And the api itself isn't all that extensive either.

    when you learn to use it the way it was designed to be used, you'll start seeing the benefits over the long-run and ultimately you'll wonder how you managed to get along without it before.

    • you know what i read there? "blah blah binary 01010101 blah blah". Designers are not computer scientists.felizfeliz
    • some of us want to concentrate on animating and designing rather than debugging.CyBrain