Socket Studios 2013
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- 25 Responses
- sktIII
Hello QBN, I made a new site. It's totally not a template either.
Would be good to hear your thoughts (specifically, did you manage to get off the homepage).
- doesnotexist0
loved your old site, this refresh is killing it. immediately scrolled; intuitive imo. digging the mouse click circle thing that appears.
was trying to swipe L/R though on project landing slide, took me a minute.
nice work!
- < agree a horiz swipe on a project detail could be killerbulletfactory
- There is swipe on the project galleries. Maybe not understanding what you mean.sktIII
- ah - click and drag, as well as left/right arrow. nvrmnd. Should have played with it more.bulletfactory
- ah... yes. a bit awkward on the laptop i'm using at the moment.doesnotexist
- ah, i see now. hard to do on a laptop, i'm always trying to swipe it L / Rdoesnotexist
- ah!doesnotexist
- Aye yeah, trackpad swiping is a bit tricky. Works ok with a mouse though.sktIII
- iunno id rather swipe, the clicking is throwing me off even on my magic mouse + imacdoesnotexist
- well, you can do that too.sktIII
- bulletfactory0
really, really fucking nice.
- Christian0
Haven't seen the previous one, really dig the new one. The thumbnails seem a bit uninviting to be honest, otherwise - great work.
- CygnusZero40
I dont like how I dont know what I want to click on. All I see are images of ipads, random names, numbers, etc.. nothing is pulling me into the work. Desperately need some kick ass thumbnails on the portfolio page, and some color!
- ideaist0
So fresh & so clean sktIII!
I love the subtle colour relationships between projects and navigation elements. As CygnusZero4 pointed out, though it is bordering on overly simple and thus several people will not know where to look/click/etc.
; )
- animatedgif0
Preferred the last one, it had a motion of flowing through your work while this one just feels like back and forth back and forth.
Also the menu is just a bit too abstract, so abstract that I'm not sure what I'd be clicking through other than the format of the work.
- Still excellent though, don't get me wrong. It's just your last was great.animatedgif
- Ha! The biggest complaint about the last one was the linear journey through the work. (No thumbs).sktIII
- You can keep swiping / clicking through the projects without having to go back to thumbs.sktIII
- GeorgesIV0
Great site socket,
but I'll put a rollover description/name on the initial project window,
when I'm browsing the portfolio I don't know which way I'm going, I guess I'm going left but I feel like I'm lost in there, maybe also some arrows to show people the description is at the bottom,- yeah some sort of interaction to let me know i can click when hovering projectsdoesnotexist
- sktIII0
Cheers for the feedback so far guys.
To give a little context, it's a bit of an experiment in as little UI as possible. So everything is swipe, tap etc. Yes, buttons / arrows / rollover states etc would make it more usable, but I wanted to see what I could get away with.
The reaction has been pretty mixed.
- oooh, don't worry, the site is great and it works pretty fuckn well,GeorgesIV
- Fax_Benson0
As an experiment, it works brilliantly. It might be a little bit sterile in terms of engaging potential clients (assuming it's meant to do that). It shows off your skill but doesn't show off your skills, if that makes sense.
- Sterile (or minimal) is my preferred aesthetic. Not for everyone though, sure.sktIII
- pressplay0
nice! navigation is bit nervous though. I use an apple mouse and scrolling from a work up to the overview it always takes me to the start screen which gets a bit annoying... or maybe I just had too much coffee...
- fyoucher10
Like others have said, your last site was really great so I don't want to compare this one to that.
I like minimal but this may be a bit too minimal. Perhaps just adding a persistent logo with color would do the trick. Would be nice to get info on what things are too, without having to do an additional swipe. The minimal thumbnails just doesn't do enough for me (I see thumbnails but I don't know what it is). In order for me to find out what it is, it requires me to do 'work' and use my time up (just thinking from a potential client's perspective). Would be nice to quickly glance and find something out and or be able to browse to something specific without having to browse through everything, if that makes any sense.
Not crazy about the navigation for the site (it probably works great on mobile though). On a desktop, took me a bit to figure out I had to swipe to get to another section (I'd imagine clients would have an even harder time figuring that out). I know there's that animated wireframe of how to navigate the site but realistically, do you want users to have to sit through that (background) animation just to figure out what to do? Plus, it's kind of cheesy (almost reminiscent of those old animations that had a mouse cursor moving to a button and showing it clicking on the button). Also, I had no idea there was another page of thumbnails (until I said what happens when you swipe horizontally). I'd imagine most people would do the same.
I REALLY like how responsive it is though.
You're so mysterious. Would be good to know who paul at socket studios is. An 'about' section is always nice to have. It's probably one of the first sections I go to after I check the work out.
I dig the subtle touches of color (how the lil circles match some of the colors in the work images).
Not crazy about all of the gray either, perhaps it's a lil too much gray. Makes me sad :(
- moniker0
Looks shit bro!
- cannonball19780
I like the minimalism, BUT, the slide and snap swipe is annoying to use. Why hide the text? The majority of your work requires some sort of explanation since it is all sort of minimal and vague at a glance when trying to determine what it is.
Use a slide-down to show the selection for each piece instead of modal navigation is disorienting because you expect the last item you selected to be there.
Answer me this: If I was an agency or company trying to understand your strengths with a particular type of work, how do I do that? Or do I have to click through all your pieces to see what they are in order to judge that?
- If I was looking for work, I would send you my 'proper' portfolio.sktIII
- What is this portfolio for then?cannonball1978
- An experiment in UX/UI.sktIII
- Hombre_Lobo0
Gorgeous! I'm definitely gonna have to copy paste that bad boy :P
- It works great on my iPad 2 btw. Lots of fancy stuff run bad so thanks for that.Hombre_Lobo
- (I mean fancy JavaScript and animation stuff usually run terrible and are badly optimised for mobile)Hombre_Lobo
- Hombre_Lobo0
I also liked your old site.
And like your old site, with this site You seem to have approached it in the same you would an approach an app and less like a website. Which is something I've realised recently is a good idea.Thanks for sharing!
- sktIII0
Old site was pretty tired btw. I'm surprised some of you think it was better than the new one.
- CygnusZero40
Sterile and clean is fine, but in the right way. Clean nav, overall design, usability, etc.. Here this is a portfolio, so although I know where to click, nothing is motivating me to. This is exactly why most good portfolio sites have some great looking thumbs. Immediately something is pleasing my eyes and thats what makes me want to see more of it. Nothing teasing me here, so its overly simple.
- sktIII0
Have I done clean in the wrong way? I'm not sure I have... There is a rational behind wire, icon, full work. Putting a full colour photo or close crop of the UI would break that rational, and for what? So I can design for someone else?
- "I've done minimal the wrong way.", no way man; you're simply introducing something people can't yet comprehend...ideaist
- So you can make people want to dig deeper. Right now there is generic colorless images.CygnusZero4
- I felt no desire to click on each of them since Im not being teased with anything.CygnusZero4
- ukit20
It's really nice and well thought out...I especially like how the top image changes and thumbnails paginate as you change the screen size.
- formed0
Love some of it, some frustrated me. Something telling the viewer to use a down arrow to start would be helpful. If this wasn't QBN I'd have given up at about 2 mouse clicks.
I agree w/ CZ4's comment above. I love the smooth simplicity, but there's nothing hinting at what or why I should dig farther. I love the colors in some of your work, quite beautiful, maybe a simple diagram showing how to navigate would work (who reads??).
Subtle colored diagram that you can click on vs. arrows would be nice (not a fan of nav that I need to take my hand off my mouse/tablet).