real world iPad example
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- ernexbcn0
that'd be like buying a god damned PS3 and complaining that it can'td display powerpoint presentations, or run iPhone apps on it
there's a whole SDK and documentation for it, just get your ass with that and stop complaining if you are so inclined and want to use the damned thing
- eieio0
so ipad is useless without a bunch of .99$ apps
- must_dash0
Surely if adobe are so stressed about it then they should build a browser like Opera did? But have a built in flash player?
- must_dash0
And it takes 6 iphones stuck together to make an iPad
- SteveJobs0
@ernexbcn
first off, there are two issues here.
1) flash in the browser
and
2) porting flash to an iphone app.with regards to the first issue, flash (a technology that's no different than html to a client), works fine on the clients mac in safari, but doesn't work on safari on the ipad. Their expectations aren't being met on this platform and it's up to you to correct it. rewrite it all in html5, just to support that extra platform? not good busines sense. we are talking browsers here, not proprietary game consoles.
this is the problem twokids is facing - not needing to create an app.
also, on a side note and more related to the second issue, i don't think you understand how idiotic it is to expect companies to hire cocoa developers to port all of their existing applications, libraries and frameworks to the iphone/ipad, just because it'd be nice to see it on those platforms. i don't think you understand the implications of such a task. We are talking millions of dollars on interviewing, development resources, qa resources, legal department review, stakeholder reviews, etc, etc, etc. There are tools and technologies in place to make "porting easier" and those have been prohibited by apple. it's their choice, their right - but businesses that want to enter their products into that market cannot easily do so because of these restraints.
sorry, but true story bro.
- byname0
6 iphones? no way (probably was too expensive), this is 6 ipods touch! Exemplary, my dear Watson!
- ernexbcn0
You can reduce the reasons for the iPhone and the iPad not supporting Flash to two:
- Adobe's inability to prove that they are capable or willing to develop a decent mobile implementation of their plug-in. And let's be honest, cutting edge Flash sites are taxing on a desktop computer, imagine on an iPhone. Maybe in the future we'll get there, but right now I don't see happening. They also basically sat on their asses with the Mac player which for the past years have been lagging behind the Windows one.
- Business related, Apple created a platform and devices, they get to set the rules they want because it's their shit.
I won't get in the argument about HTML5 replacing Flash because it's moot, but what it is real is that HTML5 is a standard that should be support by all while Flash is a proprietary plug-in created by a company. If you are betting your company's future on proprietary plug-in such as Flash, it's your problem. At least HTML5 will be supported by all the vendors because it is a standard.
I would support anyone ranting against Apple if they go against supporting standards, but they are offering a cutting edge browser in their devices and also allowing native application development. Those who complain is because they have shit in Flash that they can't run and aren't willing to port or adapt.
You still have a whole other bunch of devices that are supposed to support Flash, like the Android mobiles and the other tablets based on Windows 7 and linux variations.
It's not like Apple are the only guys that create devices and you don't have a choice.
- you don't have a choice. it's the most lucrative platform right now and they're strong-arming anyone who wants a piece.SteveJobs
- isn't that enough motivation for you to adapt to it instead of whining?ernexbcn
- i'm not whining, i've been doing c/c++/obj-c for years. i'm sticking up for others who aren't as fortunate to have made my choices.SteveJobs
- choices.SteveJobs
- SteveJobs0
@must_dash
see, that's the problem - it would be an app that would host a runtime. that's exactly what flash, .net and java are - virtual machines. this is the very thing apple is prohibiting.
if it were that easy, i would have taken the firefox source, ripped out the fluff and created a port that would support flash myself. but all that work would be quickly shot down before it ever made it to the store.
- ETM0
- SteveJobs0
@ernexbcn
"If you are betting your company's future on proprietary plug-in such as Flash, it's your problem."
i actually kind of agree with you here. moving forward, businesses and developers alike *should* consider this if this is an important platform for them. however, you're neglecting the fact that the flash plugin is the most ubiquitous browser plug-in technology in existance, perhaps even surpassing java. safari on the mac even supports it - always has. so everyone should just jump ship because there's a new popular platform on the market that isn't supporting an ever-popular technology. again COSTLY implications on businesses and developers everywhere. many careers invested in this technology.what if apple decided all of a sudden that their machines wouldn't support any of the adobe creative suite or any application built on carbon. i believe the creative suite is built on carbon, not cocoa, so this is a valid argument. what would you do then? adapt or die bitches?
- ukit0
Well the thing is we all (designers) need Creative Suite. So obviously we would go out and buy PCs if that happened duh.
Do we "need" Flash? Let's say it's a year from now and the video issue is solved on most sites. How much will you miss Flash on your average website? I'd say not at all.
Flash on on the way out (not completely, but for a lot of things) anyway. Apple is doing this for their own interests, sure, but it happens to dovetail with a positive trend not a negative one.
- ernexbcn0
@SteveJobs I do understand the importance Flash has and how ubiquitous it is, what I don't understand is people complaining about the support of it from a particular vendor, when it's not a standard. Adobe or Macromedia before could have opened it and perhaps try to make it a standard, like Adobe did with PDF...
And I question too Adobe's decision regarding their mobile strategy, they positioned themselves pretty much in the place they are right now.
- rosem0
can said flash application be created w/ jquery?
- SteveJobs0
"Well the thing is we all (designers) need Creative Suite. So obviously we would go out and buy PCs if that happened duh."
that's my entire point. it's easy to gloss over i guess, but if that were a reality, you all would be livid at apple for deprecating a technology because they wanted to "move forward", or whatever. this kind of blatant disregard for others (both individuals and businesses) is easy to dismiss when you are not directly affected, but in the above scenario, all the arguments an outsider could make supporting apple's decision, no matter how valid, wouldn't make your life any easier. have fun going back to gimp or corel draw! it's better for everyone. creative suite is a memory hog and on its way out anyway! scatch disks are full no longer! woohoo!