Death of Flash

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  • ukit0

    FLASH KILLER

    • haha @ safari and chrome onlySteveJobs
    • impressive nonethelessSteveJobs
    • SHUT UP JOBS YOU ARE SUPPOSED TO BE ON OUR SIDEPIZZA
  • ESKEMA0

    Apple has updated its iPhone Developer Program License Agreement to ban use of cross compilers, according to DaringFireball.

    Prior to today section 3.3.1 of the agreement said:

    3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs.

    In the new version section 3.3.1 now reads:

    3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

    Gruber indicates that this makes cross-compilers, such as the Flash-to-iPhone compiler in Adobe’s upcoming Flash Professional CS5 release, prohibited.

    It could also prohibit other tools such as MonoTouch, Titanium, PhoneGap, and Unity3D.

    It could hardly be more clear if they singled out Flash CS5 by name. (Wonder what Adobe does now? CS5 is this close to release and the iPhone compiler is the flagship feature in this version of Flash. They’re pretty much royally fucked.)

    via http://daringfireball.net/2010/0…

  • Projectile0

    http://stackoverflow.com/questio…

    highlight:

    When Steve J. made the comments about HTML5 being the future, he didn't bother to explain that this statement really refers to the most widespread use of Flash today, that being Video. Perhaps he didn't explain this purposely, so that many misinformed end users who want to watch Hulu on their iPhones would unleash their rage against Flash. Which is exactly what has been happening..It is annoying and I lost respect for Steve.

    The HTML5 stack (html, css and JS) will NOT be a direct replacement for Flash. I have been developing Flash content for over 10 years, I am also very competent in JS. I cringe thinking about using JS for tasks where ActionScript can accomplish the same thing in 50% less code. There are tasks that will be very difficult if not impossible to achieve with JS and CSS. For rudimentary animations and JQuery-like functionality, sure, HTML5 can be a viable option instead Flash. But for complex games and RIAs, I just don't see it. Actionscript has evolved into a robust, full featured language.

    The other important thing is that the Flash player is updated by Adobe periodically to address any issues that may arise. How will they update/improve HTML5 spec if it becomes the norm and Flash went bye-bye?? They won't. You have to wait for HTML6 and all the browsers to support it. Which means you end up waiting 5-10 years. Great way to bring us back to 1998. No thanks, I'll stick with Flash for now.

    As much as open standards are a worthy goal, I don't see this panning out the way they are saying...

    My two cents.

  • sixfngers0

    http://blog.assortedgarbage.com/…
    this guy brings up a valid question. if ads shift to being done in html5 + js

    Imagine the chaos in your ads/pages when CSS class names or element IDs conflict, or your Javascript calls an element that has the same name as one in your page/ad. The only solution will be to disable the very thing that it’s built with. So, go ahead, turn off Javascript

    i edited some of the smarmyness you can read that in the link at the top

    • There are aspects of reserved words used frequently amongst ad providerswhatsup
  • whatsup0

    ^ This is the second time I've heard this, "bringing us back to 1998" on the basis that we are not using flash. Whether we use flash or not, it doesn't really matter to the consumer, until they meet a flash website.

    Ok, so at a developer's standpoint, you'd weigh out the best possible technologies, as Apple has and they made their choice. A wise decision and BTW a Green decision too. Energy savings alone gets a big thumbs up. However, if you're willing to fight the fight... what can you do in Flash that you would not be able to with HTML5 in the future?

    Doing simple 3d animation between two transitioning states with HTML5 was a cinch. I've not seen this possible within Flash, and all the 3d there was not real 3d. After seeing this in HTML5, I now think that it may be possible for better games within in comparison to Flash.

    The fact that a flash player updates itself more frequently in comparison to these HTML standards, still flash has to deal with spreading the update across all browsers. However, HTML5 could update as frequently as the browser updated, but there wouldn't be any need to.

    I thought the open standards issue is a big thumbs up for developers. With a flash player, you're either a flash developer or not. Leaving all the others in the dust. This new direction Apple has taken pretty much opens itself to a larger developer community. If that's not a worthy goal, then what is?

    my2

    • apple fan boyspraycan
    • i simply posted it because it was something i hadnt thought ofsixfngers
    • i dont care what i have to develop in i can do whateversixfngers
    • damn i hate breaking up comments like thissixfngers
    • oops! this was @ projectilewhatsup
    • BTW- @ spraycan - apple fan boy? I highly doubt that but sounds like you put alot of thinking into that thought.whatsup
  • georgesIII0

    who here is actually a dev?

    • How dare you question our emotionally spawned opinions! Pitchforks, everyone! Get'im!Peter
  • munch0

  • BattleAxe0

    http://mashable.com/2010/05/10/a…

    Android Now Outselling iPhone to go with that vid ^

    now Flash is back?

  • i_monk0

    YouTube ditches Flash for HTML5 video by default

    YouTube today announced it has finally stopped using Adobe Flash by default. The site now uses its HTML5 video player by default in Google’s Chrome, Microsoft’s IE11, Apple’s Safari 8, and in beta versions of Mozilla’s Firefox browser.

    At the same time, YouTube is now also defaulting to its HTML5 player on the web. In fact, the company is deprecating the “old style” Flash object embeds and its Flash API, pointing users to the iframe API instead, since the latter can adapt depending on the device and browser you’re using.

    http://venturebeat.com/2015/01/2…

  • pinkfloyd0

  • SteveJobs0

    ^ that pretty much sums it up though i always thought flash did video much better than html5 and you don't need to encode 50 different versions to support all browsers.

    but hey whatever! peace out flash

  • pinkfloyd0

    ^Steve Jobs, flash killer

  • ESKEMA0

    Google Killed Flash

    • long after Jobs killed itformed
    • Yeah, but they still make Flash ads, DoubleClick.fyoucher1
    • Jobs didn't kill Flash. His company simply didn't allow it on its platform.monospaced
  • ukit20

    I guess Google would much rather have direct control over how video is implemented in Chrome rather than leaving it to Adobe's plugin. So they made that move as soon as it was feasible.

  • deathboy0

    Wasn't it about increasing profits with h264 licensing on videos instead of flash. But than google came out with webm or something and apple responded by making h264 license free. If i remember right the whole anti flash push was simply bottom line profitablility under the guise that it was a sub par technology that couldn't run on first gen devices that didn't even have the power to mutlitask..

    • That's why Apple killed it - money then went to the App storeformed
    • ha oh yea forgot about app store. cant have free flash games out there when they want a cutdeathboy
    • The infant app store not supporting flash shouldn't have been the cause of its deathmonospaced
    • those flash games sucked ass on mobile devices because they required a mouse or keyboardmonospaced
    • the app store is full of free apps and apple doesn't get a cut. Stop saying stupid things.ESKEMA
    • oh, and they ran like utter shit, or else they would have prevailedmonospaced
    • Free apps builds stores inventory. Apple advertises number of apps. In app purchases of free apps is 30%. Thats profit.deathboy
    • all seems quite profitable. as far as early flash xp. Hardware/OS wasnt up to snuff. Mac never tried to develop to let in competition. App stores became popular since web xp on phones suckdeathboy
    • competition and web experience on phones sucked anyways so native apps were easier. liek a native plugin.deathboy
    • that's why it's not bloated with viruses, malware and hair loss.ESKEMA
    • Apple is all about money. The app store was about money. Period. Flash was killed directly to benefit them, all else is hypothetical.formed
    • is hypothetical.formed
    • Flash was shit and wasn't supported, but it was supported on ALL OTHER PHONESmonospaced
    • so how did ONE underdog newbie to the area cause it to die? Please...monospaced
    • marketshare and advertisingdeathboy
    • Apple's marketshare when iOS came out was nil. Their advertising didn't mention Flash.monospaced
  • Miguex0

    Woah!
    Did flash just resurrected again?

    • no, it didn't, it's still dead. even youtube now defaults to html5Milan
  • ukit20

    How well does Flash run on Android these days?

    • so good! I couldn't believe my eyes. Amazing speed, if feels like 1995 all over again!Miguex
    • We ran a streaming video 180 degree experience on an Android phone in 2011 with no problems.instrmntl
  • deathboy0

    I think the real question is wether Flash is a necessity on mobile. I think not. Mobile phone as a medium is not very suitable for web browsing as we know with desktops. However flash's GUI allowed for a larger user base to create more motion rich experiences and push websites away from the conformity of top nav left nav and create better all around experiences. (of course some also really shitty experiences) Red interactive site was dope.... Think somewhere in the hype/marketing/sells people began to think of mobile and desktop experiences as being equal regardless of content or usage. Also the use of templates and open source copy and paste stuff can help pad companies bottom lines and they can charge 65k for skinning a 40 dollar template. Who knows maybe flash was like the 60's and the reniassance of the web and now all we have is facebook social sites and wordpress templates. I'd just like people to get back to making well designed websites and experiences without worrying about wether it works on the smallest shittiest phone.

    • have a look around - the same shit is being done without Flash... its gone - let it go.fadein11
    • Do you not remember how many utter shit flash landing pages and terribly designed flash websites there were?fadein11
  • formed0

    Looking at how the web is now, Flash was a decade ahead of its time. Jobs would have no argument (as ridiculous as it was) that it wouldn't run on mobile as phones get bigger and bigger.

    Not sure when we'll see nice websites again, it seems that the interest in pure creativity was killed along with Flash (I could probably write a thesis how Apple killed creativity, monopolized it and now makes billions from their dynasty...someone should write a book!).

    Flash is still there, though, and still superior in many regards. I doubt that is going to change soon.

    • Nobody stopped people from using Flash, Apple only didn't support itmonospaced
    • That is enough to scare clients and shift development. People want cross platform, and Apple refused to allow Flash. Plain and simple.instrmntl
    • simple.instrmntl
    • then why didn't the scared clients instead opt to support the platforms that did support flash?monospaced
    • mono - your argument is just illogical. Who would choose to not create for the most dominant device? That's just sillyformed
  • fadein110

    ^ browse harder - anything that Flash could do can be done with latest browser technologies and is being done. Do people forget how many shit flash splash pages there were and how much gratuitous flash bollocks there was just because it was so easy to do the simple stuff - thank the lord that has gone.

    • but it would cost exponentially more to create and be less reliable. Hardly a comparison. Cheers to the splash page demise, tho.formed
    • demise, thoformed
    • It wont cost more for long and there are few browser issues. remember how slow flash ran on macs compared to PC?fadein11