Show some recent work
Show some recent work
Out of context: Reply #7669
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- Fabricio37
- ++imbecile
- Really nice, Fabricio.Nairn
- awesome!Krassy
- Looks like setNBQ00
- niceemilfhunter
- great!SimonFFM
- mastered itshapesalad
- Killing it Fab.Ramanisky2
- very coolMaaku
- great as everfadein11
- How do you get the weighting correct? I always get that in a right mess.shapesalad
- I would watch this :) so goodmonospaced
- lovesea_sea
- Oh, thank you so much guys :)Fabricio
- @shapesalad yeah, specially with c4d is always tricky... my models usually have less number of polygons, so its a bit easier to manageFabricio
- @shape but its a combination of selecting the polygons the bone will affect more, and set to "absolute" on the weight panel.. then the inbetweens, to smooth.Fabricio
- If you want, write me an email: lima.fab@gmail.com and I will make a quick video for you :)Fabricio
- This is amazingly goodsublocked
- Good! As alwaysCalderone2000
- Damn you for making this all look so easy.CyBrainX
- Awesome work! Congrats!Mezzanine