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Out of context: Reply #6720

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  • loool15

    new render, had some time for the weekend to play around...

    • looks aweseome, it's like a table in my grandmothers kitchen :)sted
    • super nice! vray? can we see the scene file?imbecile
    • Good God. Nice work!detritus
    • tnx, it's Arnold...loool
    • +++imbecile
    • wowd_gitale
    • is the dirt a PS overlay, or or is it all on individual item maps?scarabin
    • most/major parts are from the maps, there's a bit from the overlay too...loool
    • i love it—but, the metal on the scales is too shiny. it's the only thing that stands out negatively for me. otherwise I'm genuinely blown away by how un-CGI isdetritus
    • daymn!jaylarson
    • detritus i think it's actually matches the reflections on the glass surfaces, retty accurate
      loool that's why inside of the two cups on the left look flattened?
      sted
    • glass and enamel are dead-on - but an even vaguely-used metal scales pan would never be that shiny. *imho, obv.detritus
    • niceApeRobot
    • on some materials i did boost the ior to get the more interesting look, even if it wasn't the actual value that should be in it...loool
    • http://media.giphy.c…voxel1
    • How long did the render take? and at what size.CyBrainX
    • render was like 30 mins in 1024x1024 on my laptoploool
    • well fuck me!!GeorgesII

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