The Blender 3D thread
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- PhanLo0
Pretty handy that one
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- PhanLo0
- This one is really good, learned a lot.PhanLo
- Oh perfect. I'm designing a house in blender and can use this to set an HDRI skybox based on location photographycannonball1978
- prophetone2
I've been diving into deep end lately with Blender 4, forcing myself to create a handful of projects as learning opportunities.
It's a pretty heavy program, sooooo many options, and specifically lots of not-so-obvious options that can have you in a bad neighbourhood for a bit, frustrated, if you're uncertain of what to enable/disable.
Spent 45 mins tonight pulling hair out as attempting to perform a 'boolean difference' knockout from an object using another object, applied the modifier properly but one object just 100% disappears without a logical reason?!
Chilled out now as thankfully I found this vid - solved my issue! A seemingly important use for a hidden toggle that unless checked renders the boolean operation useless(?), in this instance anyway.
Also a good idea to dial in the settings to help calm down the mouse sensitivity and orbit view speed... was by default super fast and touchy so made it near impossible to comfortably pan/zoom/orbit to spots on an object without it zig zagging around all mad-like at the slightest mouse interaction.
- I'm using a Magic Mouse too so that's my first problemprophetone
- monNom1
Add this technique to your toolbox. So simple, but so powerful.
- cannonball19782
Dug into this while modeling a tile floor for a bathroom. Good applied primer on the power of geometry nodes.
- imbecile1
- nondestructive modeling for mechanical objects is bettercannonball1978
- many video comments, like myself, enjoy the approach. if you have something to contribute, please doimbecile
- https://www.youtube.…cannonball1978