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Where are you seeing this and what imbecile created it so they can feel an inflated and likely entirely invalid sense of worth?
I mean, these examples as comparisons of UI and UX are completely ignorant.
Yeah, what mg33 said, and also, please don't post nonsense like this again, let alone dedicate an entire thread for it.
This and previous iterations of this conversation make me so fucking angry.....
- It's got to be a student, so eager to preach what they think they're learning, from no real world experience whatsoever.mg33
- I don't know about the creator of that pic but I knew nothing about that other thread when I posted it here. It's been a while I didn't visit QBN.iGin
They are both fired.
absolutely worthless info
Seriously - who that is actually working in this industry puts their name to this kind of thing? Do they even know how they are laughed at?
T̶h̶o̶s̶e̶ ̶w̶h̶o̶ ̶c̶a̶n̶ ̶d̶e̶s̶i̶g̶n̶,̶ ̶d̶e̶s̶i̶g̶n̶;̶ ̶t̶h̶o̶s̶e̶ ̶w̶h̶o̶ ̶c̶a̶n̶'̶t̶ ̶d̶e̶s̶i̶g̶n̶,̶ ̶t̶e̶a̶c̶h̶ ̶d̶e̶s̶i̶g̶n̶
Those who can design, design; those who can't design, do UI / UX
- hehehe— I just upset some UI / UX people. mmmmm— tasty downvotes
(sorry- but I find UI/UX folks to be worthless - you get in the way most of the time)PonyBoy
- That's a ridiculous statement, with all due respect.mg33
- I downvoted myself if it helps... of course I don't feel this way 'all' the time... but I've worked w/big & small agencies and find that designers can work outPonyBoy
- their own UI / UX w/out the help of someone who does nothing more than talk and dick-around in wire-framing apps all dayPonyBoy
- hahaha... i'm a dick... I realize they do 'more'... but c'mon... they're turning into the Gods of this industry yet most of the mouthy ones I work with...PonyBoy
- ... tend to hold themselves in MUCH higher regard than the writers / designers / artists / developers... they're just weird in how important they feel they arePonyBoy
- (and the graphic in the main post proves it!)PonyBoy
- @PonyBoby you're not a dick; you're more of a fool and sound ignorant and bitter.chukkaphob
- @PonyBoy your gross generalizations (based on your poor experience with a couple UI/UX people) unfortunately discredits you.chukkaphob
- thanks, chukk... how is the UI / UX business these days? :)PonyBoy
- I openly admit I'm being a dick here (not ignorant and a fool though... relax with your gross generalizations of me, chukky... this is one silly post).PonyBoy
- PonyBoy is providing a poor User Experience.ETM
- hehehe— I just upset some UI / UX people. mmmmm— tasty downvotes
The coffee comparison is a fucking joke.
When I work with my clients, I make sure that we're talking about tangible tasks that support the holistic goals, desires, successes, etc that we're looking to provide to users. I know that sounds like high-falutin' BS, and I don't use those words exactly, but you get my point.
The tangibles all roll up to designing the UI. That's the thing we can literally design piece by piece. A tangible act is designing the UI for page navigation, or part of a financial UI. Or creating user flows that illustrate how the site works and what we expect users to do.
The holistic part is the UX. I can't "design the UX" per se. I can design the pieces that in turn support the user experience, for better or worse, but I don't put pen to paper and make a user experience.
Besides, the UX is so much more than the accumulation of the tangible pieces we create. I'm on a project now where I've really worked to get them to see the full circle view of user experience. It doesn't stop with the UX phase ending and devs building the new features. It goes beyond that to making sure people are being trained properly, that new features are being communicated properly, that someone is an evangelist for the application and wants to share their enthusiasm for it. I can't design that with a UI necessarily. It involves people and how they do their job well after my part is done.
Problem is, and I'm only assuming here, the younger generation is learning this in college now since it's a rapidly growing career. And I'm afraid many are learning the nuts and bolts / tactical part without understanding the holistic part. Maybe they are, I don't know. I'd love to see a course list for a UX major, if there is such a degrees speciality.
- seems to me you are way over-thinking this...PonyBoy
- Possibly... But anything to counter that ridiculous post at the top. LOLmg33
- It's how the corporate types talk, might be rubbing off. I'd rather just say "lets make sure good shit, everyone cool with that?"mg33
- Wow you're in ultra corp. speak mode. Lets table this conversation after the long weekend. lets see how some of your insights with marry with the clients ask.sofakingback
- omfg, I genuinely hate myself little bit for typing that. Right here, in my heart, where I live.sofakingback
Does anyone have a web style guide template i can reference so i can pass along this project to the developer?
hehehe— I just upset some UI / UX people. mmmmm— tasty downvotes
(sorry- but I find UI/UX folks to be worthless - you get in the way most of the time)
Alright, for the sake of a good discussion, lets talk about this. What do you actually mean here? Are you saying that, as a visual designer, a person is great enough at just designing the site or application without the benefit of what a focused UI / UX expert can accomplish? What do they "get in the way of?"
I'm sure we both have good and bad stories and it depends on the context, but I don't work with visual designers whose role involves UX research, concepting UI patterns, making flows, working with business stakeholders, helping BA's create requirements, working with devs to understand tech complexities, usability, etc. I don't know of what visual designer would do all of that.
And, just for my own context, I consult with and work on web applications with a large national insurance company. There's not a chance they wouldn't have UX professionals involved in their projects. Our agency wouldn't either.
Like I said, I'm sure we have had different experiences.
- It's all in context of course— I too have had good and bad experiences. I'm pretty bitter as of late (if you couldn't tell). i work on the national shit too...PonyBoy
- ... I'm grateful for useful input... but I can't tell you how often 'we've' run into absolutely useless or no-brainer feedback that actually stalls projects...PonyBoy
- ... or even worse— confuses clients. Mind you— I'm talking about the kind of bullshit going on in the main post. I've experienced that kind of useless jabber...PonyBoy
- ... in more than one meeting where once good design (damn near ready to go into development) gets shut down or confused cuz somebody felt...PonyBoy
- ... a need to inject their uselessness. :)PonyBoy
- All backed up by some UX article about best practice they read on some shitty blogChimp
Well I'm going to go the other way on this and say that this is illuminating an issue I've noticed, though it could have been more thought-out in this presentation.
There seems to be a tendency for "UX" to become too analytical and data driven, and to lose the intuition that gives things personality. The end result is an experience with all the sharp edges polished off, and without any real character... It's the Hollywood blockbuster effect -- Crunch the numbers for what's going to appeal to the greatest group of people and make the most money at the box office, and it loses all of it's heart. Meanwhile you get a talented director making the movie that they want to see, and people cherish it.
People seem to have forgotten that the 'experience' has to do with the feel of the thing just as much as the way it behaves. But that could be because I really have no idea where UX starts and ends. Does anybody?
- This for sure in so many cases. Everything needs metrics now to know if it's successful. Sadly the praise from happy users is often overlooked.mg33
- This fits precisely with what I've experienced and why I'm bitter toward too much interjection from those who just do UI / UX workPonyBoy
- @monNom I feel too this pic says exactly that: "There seems to be a tendency for "UX" to become too analytical and data driven, and to lose the intuition that"iGin
- I understand the words beneath the capuccino cup and the iMac are Engineers and Marketers words. Hence they should not dictate the definitioniGin
UI vs UX bullshit!
Putting a label is the bullshit at least.
Design === UX
As the need for users to get to data the fastest and effortless way possible you will sacrifice that rich experience. We keep complaining that sites all look the same, well it is because of the requirements and limitations to the lowest common denominator.
I love clever cool UI. It was the reason I became a dev, I wanted to make that UI come alive. Our users have just come to be impatient and easily distracted that we have to now design around that.
It all depends on the goal of the product.
Everyone...I mean everyone that I speak with at different companies...have a completely different definition, explanation and understanding of what (UX) User Experience Design actually is. It is kind of sad, funny and ironic all wrapped up into one.