Webdesign Job Qualifications list
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- 54 Responses
- ohhhhhsnap0
- LOL at all of those degrees, just so I can work on J.Crew's website???randommail
- orqbner
- << English motherfucker!!
ORAZAL
- freedom0
HTML = Hotmail right?
- ohhhhhsnap0
"SCSS/SASS/Compass a big plus"
- aka. you will be changing colours on a UI toolkit like senchamonNom
- mikotondria30
From that list I don't understand how one could have arrived at proficiency in more than one of them without having at least a working and workable knowledge (if not flair) in the others. Who would be billable in html (5?)/css (3?) without having used any jQuery ? Who would not have done the several years apprenticeship with Photoshop, 7,8, CSn..., and not become deft at wielding the right typography - how could anyone have made a living over the last few years just doing one of that list ?
And more besides ? Written custom plugins for a CMS ? Slaved over a 2 minute animated 3d movie, suitably honed in After Effects with a custom music track, then been buried in some awful regex in _htaccess and server configuration the next ? Sure. We all have.
- utopian0
WTF No Juggling?
- love CSS... trying to put SCSS and SASS in to play with my website... not so easy.ohhhhhsnap
- ohhhhhsnap0
maybe i should just http://twitter.github.com/bootst…
- dbloc0
Must be proficient in profanity.
- nb0
A good web designer needs to know HTML/CSS principles. You need to know what is possible and what isn't possible so you can limit your design when necessary, or so you understand what sort of cool shit you (or the dev) can pull off. It'll help you guide you in the design and planning stages.
You should be thinking about how the HTML/CSS will work in your design from the very beginning of the project.
If you think it's hard, it's only hard because you don't know it yet. You've learned Photoshop, InDesign, Fireworks, etc? You can learn HTML/CSS. You can learn it by reading two books and building a couple shitty websites. Do one or two for a friend or find a charity or cause in your neighbourhood that needs a simple calling-card site.
It's a relatively tiny amount of work for the benefits you'll gain from having that knowledge. Your web designs will improve a lot.
- yurimon0
to me the comparison reminds me of what my typography teacher was going through with computer fonts.
She had an impeccable eye for spacing, widths and her eye for type was perfection. She was retired but she saw computer fonts as horrific in alot of the visual aspects and all the issues that a typography professionals solved in the perfection of the craft, those things just weren't important enough to the speed cost of page layout in a digital environment.
Its similar with what platforms like bootstrap are, and front end frameworks are doing to web design.
I witnessed 2 programmers create a program with a simple front-end using bootstrap without a designer involved. its was acceptable to them because it was clean and functional. They were so excited because they thought the interface looked good with cute bootstrap buttons. and css highlights.
To me it was functional but it had no soul or feel of a brand. just function with soulless unexpressive, usable front end. It wasn't optimized visually for design and function what you would get if someone put their heart into it. It was a saving of time/money in production.
- ukit20
Must have sense of ironic detachment
- yurimon0
Must be committed and have ability for timely delivery and sentenced to dead lines. Deadicated passion a must.
- doesnotexist0
you don't need these
- HTML and CSS (CSS3/HTML5 a plus)
- Knowledge of Javascript a plus
- Knowledge of jQuery
- Motion and video editing experience is a plus- web designer or web developer?doesnotexist
- Motion and video editing experience is a definite minusnb
- This has been a source of confusion since the earliest days of the web. A designer is not a developer.CyBrainX
- prophetone0
"Proven experience with interaction principles particularly usability and information architecture..."
to me this is the biggest qualification of all because it won't matter how great it looks if it's a confusing mess... just look at that sulia site. prob millions invested and they have chosen to overlook some very basic user experience opportunities, which is shocking but not uncommon. i see this all over the place and it drives me nuts!
- sulia.com, as an ie. of what you're talking about?ohhhhhsnap
- yesprophetone
- i mean, yes, be a ninja with all the tools and standards but simple logic applied to the experience is key, alwaysprophetone
- An"ie"? Do you mean an e.g.?eoin
- ie = in other words
eg = for exampleGnash
- ohhhhhsnap0
i hear that. note taken.
- tOki0
I've not met an individual who had strong fluency in the entire list above. Smacks of a firm looking for a generalist, jack of trades, master of none?
Also lol, anyone who can't do this should stay in 1999 where they came from:
- Familiarity with designing for Content Management Systems- I agree with you about the CMS... i'm just listing it all up there. This comes from a job post.ohhhhhsnap
- yurimon0
UX in some cases. Agile, or Axure plus
- + UIohhhhhsnap
- Axure is a bit of a dog to work in, but clients and suits love them interactive wireframes loltOki
- ohhhhhsnap0
tOki, I've heard you have to take 3 things... and know it incredibly well. Designers have to wear many hats, just need a understanding of all that might be asked/needed to make myself a little bit more marketable (in a bit of a slump)
- vaxorcist0
I predict 2 types of designer gigs...
1. Big agency, where you really can hand-off a PSD, but it's actually with carefully named layers, and the designer knows:
Not to engage in "I want it to look EXACTLY the same everywhere on every device nonsense".. like some print designer who has a 27 inch monitor and doesn't realize laptops and ipads and phones are different....
Not to hand off a "3 wheel drive car" type of design to a developer... i.e. even this sort of designer knows they're writing specifications for something that has to be possible... and hence they may even be able to write a short "proof of concept" code, or link to somebody else on the web showing how they want things to work....
BUT for this agency designer, a HUGE part of their work is to PITCH to clients, to PITCH to creative directors and to defend ideas, to instill confidence, to be able to sit in meetings and say what is and is not possible on a deadline, for a budget,etc.... because account staff still don't know jack about coding timelines.... even if this designer isn't a code-head, he/she should know a rough guess of how long things take....
---and---
2. The "usual" sort of coder/designer/smiler/coffee-mak... designer we're all turning into, where you calmy do all sorts of things on a deadline and make it all look seemless, constantly learning new stuff and having no diva attitude at all...
it's not so much knowing the alphabet soup of current tech acronyms... , but the willingness to grow, and not just fixate on a "panacea" technology that can do it all... i.e. whatever is right for the project, rather than whatever you happened to know and shoe-horning that into the clients supposed needs....
...and....
- nb0
• Must have the false assumption that graphic design is an important career
- vaxorcist0
qualifications....how about things like:
Knows how to handle situations like "make the logo bigger"
Knows when to defend ideas and when to ask questions
Knows who to listen to when random opinions are bouncing around... and who to ignore.
Knows how to make tasteful and beautiful work that is aimed towards a defined target market and fulfills a business objective.