Creating Polygon Vectors
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- 52 Responses
- hektor9110
So I've installed everything, I have an image ready. Now, I need to trace the picture? How do I go about this?
- Jacque0
Im so sorry >
- really I am >Jacque
- http://i.imgur.com/e…Jacque
- goatse triangulation?marychain
- yesJacque
- I prefer this version.DRIFTMONKEY
- It'd make a great gift – framed and matted – for your non internet savvy friends.Jacque
- Beeswax0
Delaunay that's the word.
I just installed Scriptographer and this illustrator plugin.
http://www.creatogether.com/ai-d…
Seems like doing the job, although takes a long time on my MBP.
- animatedgif0
^ Sketch and Toon in C4D can save to vector IIRC. It's burried in the settings and called Resolution Independent maybe.
The posted image just looks illustrated to me though.
- I did not know it could save to vector. This makes me want to start playing again!orrinward
- File>Export>illustra... apparentlyanimatedgif
- orrinward0
I used to acheive a similar effect by creating a basic model in Cinema4D and applying the cel-shader to it. If I recall theres a way of setting it so that each face can only have one shade applied, rather than incremental shades.
The result however, is not vector, and although you can autotrace it, it's not amazing.
Someone else will suggest a better option I'm sure. Delaunay raster would do the trick if only the script were released.
- Removing the phong tag should make the polygons facetedanimatedgif