Flash Player 10.2 out!!
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- Boz
Adobe Flash Player 10.2 is live!
Why is this important you ask? Well let me share with you..
Flash Player 10.2 ships with Stage Video for high performance video playback and also the very cool native mouse cursors feature that game developers will love but also some performance optimizations with IE9 and also text quality improvements on mobile. With Flash Player 10.2, you can also enjoy fullscreen on one screen while you keep working in the other screen, pretty cool for the video people. Keep in mind we will keep working on little improvements like this in future releases, to always enhance the user experience with the Flash runtimes.
To author for 10.2, just use the latest Flex Hero SDKs available on opensource.adobe.com (4.5.0.18623 or 4.5.0.19786).
For more details, check the Flash Player team blog, or blog posts from people like Brightcove talking about Stage Video.
Download:
http://get.adobe.com/flashplayer…Debugger version:
http://kb2.adobe.com/cps/142/tn_…Major features include:
* Internet Explorer 9 hardware accelerated rendering support – Flash Player takes advantage of hardware accelerated graphics in Internet Explorer 9, utilizing hardware rendering surfaces to improve graphics performance and enable seamless composition.
* Stage Video hardware acceleration – A new method for video playback in Flash Player allows developers to leverage complete hardware acceleration of the video rendering pipeline, enabling best-in-class playback performance. Stage Video can decrease processor usage by up to 85% and enables higher frame rates, reduced memory usage, and greater pixel fidelity and quality.
* Native custom mouse cursors – Developers can define custom native mouse cursors, enabling user experience enhancements and improving performance.
* Support for full screen mode with multiple monitors – Full screen content will remain in full-screen on secondary monitors, allowing users to watch full-screen content while working on another display.More here:
http://www.bytearray.org/?p=2373…
- moldero0
thanks Boz
- edd-e0
thanks Boz²
- monNom0
thank you Adobe, exiting stuff.
- Ancillary0
any idea when updates to the iOS Packager are going to be released?
- Boz0
it's already working.. AIR 2.5 does work with iOS packager and Flash CS5 but better support for iOS should be available with when they release Flash CS 5.5. You can update your pfi application within Flash CS5 to get some new APIs though with the packager.
- detritus0
Oh, hey, finally I can watch a fullscreen video on one monitor while working on another, without having to resort to some registry hack?
Good. Long time 'acoming.
Still .. I don't care about IE9 hardware acceleration (HTML had it first on this platform... :), nor particularly tweaks to video pipes and I'm actively horrified by the potential abuses of easily-enabled cursor overrides (remember back in 2001?)... but I will concede that these features will be great for 'offline software' interfaces, like computer games and video menus and such.
Which is where, I hope, Flash is going.
Its rightful place, after all these years.
imfo, obviously.
- Ancillary0
@detritus: Flash is going offline? What do you mean? I can't see it coming to xbox anytime soon. Swf will always be a web technology.
I'm interested in flash as an interface for developing for mobile. it seems technologies like Corona and Unity have really beaten them to the chase and it just amazes me that Adobe is so slow off the mark again.- Youve probably already seen it on your xbox.. http://www.scaleform…detritus
- Cool I had no ideaAncillary
- tOki0
^
Flash has been used for game interfaces for years as a designer can easily make a protoype in flash, with the fact that you have a native vector platform speeding up the process even more. The sony xmb UI used on their devices even employs it i believe :)
- fadein110
@Ancillary - smart TVs, game menus, interactive kiosks, museums etc... - its been offline for years pal.
- PonyBoy0
Rad.
- JSK0
HTML5