3D Rendering?
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- fooler2
What 3D Rendering application is the best to learn? What do you use, 3DS Max, Cinema 4D, or Maya or any other? I want to learn the best one for architectural, retail fixture rendering.
- CygnusZero40
Ive used all of them, my fav is 3ds max.
- hilchev0
3ds max for architecture & cool renders
Maya for animation mostly
- fooler20
what's the best way to learn? Class, Book, online tutorial?
- Everything. Obviously its a little more involved than learning photoshop.CygnusZero4
- visualplane0
I recommend trying www.lynda.com
- harlequino0
I would think AutoCad for architecture and commercial space.
- beautiful0
"what's the best way to learn?"
private tutoring.
- mks0
Most architects/professional 3D visualizers use 3DS max and V-ray.
I study architecture at uni and have been taught Maya and mental ray this past year, it is as capable as 3DS Max but more complicated, better for animation but not as good for accuracy.
- twokids0
whatever you can afford is what I would say.
> Maya is the 'best' or at least most highly respected
> 3DSMax is the most popular
> Cinema 4D is the choice of designer and the one most people feel is 'easiest' to use (a relative term for 3D)
> Blender is the cheapest (free)All can get you to the same place.
- formed0
We use 3D Studio and VRay, our primary business is 3D rendering for real estate, architecture and engineering.
Personally, I'd have switched us a while ago simply due to the cost of keeping 3D Studio updated, but it is the industry standard, so we are stuck.
Autodesk has it made.
To learn, videos are good, books are good, there are some specialty DVDs that are superb - Gnomon series in particular
www.thegnomonworkshop.com
http://www.thegnomonworkshop.com…
- detritus0
Everything I know about Rhino (the modeller I use) I learned from a video tutorial series I heisted from demonoid.
Play, Pause, Practise.
Watch on a laptop, pause at pertinent points then try on the main computer. Try to Push, then search on the internet for specifics.
Pause, Play, Practise.
As Mr Gates stated recently - there's no need to go to university (or private tuition) any more - you can learn most of what you need from the 'net.
Save your cash for real problems further down the line.
- fooler20
I have a copy of Cinema 4D on my work machine but everyone else here is using 3DS, but I'm the only graphic designer in an office of architects and engineers.
- Duffer0
These guys have some great online courses, some of them are a bit pricey but well worth the money, I did the Maya course with them
www.escapestudios.co.uk
- CyBrain0
I raise my hand for C4D.
I'm aware Studio Max is most common but no program is going to make me Unswitch™.
- twokids0
That's the thing. Cost. I have heard about few people switching to Blender because they didn't want to keep paying a lot of money to update every year or two.
Take a look at links below for detailed comparison
http://en.wikipedia.org/wiki/Com…
http://wiki.cgsociety.org/index.…
- imakethepictures0
3DSMax has a higher initial learning curve than Cinema 4D, but now I seem to be able to get the results I'm looking for easier on Max than 4D. Both good programs, tho.
- twokids0
As a person who has been using 3D for many years with many different packages (3DSMax, XSI, Blender) I want to reiterate the idea that this is not simple. Imagine learning (really learning well) Illustrator and Photoshop and After Effects and multiply by 10.
3D is deep. Getting decent at model building can take you months. Then you have animation, and things like texture mapping and particle systems and lighting. It is a LOT to get to know, and know well enough to use it well, so you can do good work.
- fxone0
3DSMAX and vRay are really powerful together... I think for architecture it would be the best combination.
For motion graphics It's more common to use Maya and C4D, that said some studios like www.tronicstudio.com (founded by ex architects) which produce some breathtakingly cool & realistic renders use MAX.
- Definite 3DS + Vray for arcviz, Cinema 4D for designers, Maya for animatorsPIZZA
- fxone0
Also, 3D aint that hard. I find coding actionscript javascript and whatnot to be 10000000000000™ times more complicated and boring.
The equation with 3D is simple;
3D=$$$
- detritus0
Oh, I missed the bit about Architecture.
You might actually want to check Rhino out, then - it's used for a lot of industrial processes... just not much in animation &c.
I'm just not sure about the rendering side of things (not really my area).
- twokids0
I think that what fxone says is true, but it is also true that any of the major 3D packages should be able to get you where you need to go. They all have, more or less, the same tools,
A point you need to know is that there are a lot of 3D packages, but only a handful have a full toolset. You can see that in the links I sent. They are Maya, XSI, Max, C4D, Lightwave, Modo, Blender and maybe a couple of others I am forgetting.
Programs like Rhino or Zbrush do just one thing really well.