AE comp size question
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- skelly
Ok I thought I understood this stuff but now I have a DV camera and I'm confused.
The DV footage I have is 720x480 with rectangle pixels.
If I make the comp size 720x480 square pixels, the footage is wider than the comp (obviously).
If I make the comp 720x480 with non-square pixels (the DV Widescreen setting) it matches fine, but I don't want to be editing in non-square pixels, correct?
Is the solution to make a comp something like 872x480 square pixels (which matches the size of my footage), saving the rectangle pixel conversion as a last step?
Thanks for reading...
- skelly0
"The drop dead simple way to work in a square pixel comp is to use 648 X 486 for your SQUARE PIXEL project and then just re-size to 720 X 486 NTSC/DV aspect ratio comp for rendering. AE's automatic pixel aspect ratio mixing capabilities will take over and there will be no re-sizing or Fit to Composition required. Any original DV footage used in the comp will be rendered pixel for pixel."
This is what I'm trying to figure out. Not quite sure what this means.
- slappy0
If your editing use final cut no?
I usually do everything in final cut and then render everything out as square pixels at the end and import into ae at the end for post stuff.
I only play at this stuff though so might be the wrong way. Is the final result for broadcast? If so you'll have to convert it back to interlaced non square at the end anyhow.
- skelly0
I'm just trying to do some graphics in AE, and yeah, will be viewed in broadcast. I get the concept of doing the work in square pixels, and then converting everything to non-square as a last step. I just don't know how to do that.
My DV footage is non-square so if I import it into any square-pixel comp, it's squished..
- skelly0
I think I got it. Stop me if I'm doing this wrong.
I do my editing in a 856x480 square pixel comp. When everything's done, put that final comp into a new 720x480 rectangle pixel comp to be viewed on a TV. Right?
- slappy0
theres a few other settings to go through for broadcast but who evers doing the editing can sort that out on an avid/online cut.
- robotskill0
it's perfectly normal to work in non-sqaure pixels...
if you are working with dv footage (720x480) and you are planning on making a comp that is the same size as the footage, just create your comp at 720 x 480 with non square pixels.
any assets you bring in that were created using square pixels need to be interpreted as such (select the asset in the library, then apple-F...at the bottom you can manually select non-square or square).
if AE knows an asset is using square pixels, it wil adjust it accordingly so it displays correctly.
or, if you have an entire layout created in PS that you need to have super exact in AE, you might want to resize right in PS (the norm is to design at 720x540, then resize to 720x480). you can then import that as it's own comp in AE.
not sure where you are getting the 872x480...you might be confused as to how dv pixels work. dv footage displayed on a computer screen (as square pixels) is 720x480. on your broadcast monitor it would be displayed (using non-square pixels) as 640x480. footage gets stretched when it's brought into your computer...
hope this helps somewhat.
- CyBrainX0
Holy shit, I love working in motion graphics, but this is the most confusing, non-intuitive mish mash of dorknology I've ever heard. God save us all.