AE comp size question
Out of context: Reply #6
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- robotskill0
it's perfectly normal to work in non-sqaure pixels...
if you are working with dv footage (720x480) and you are planning on making a comp that is the same size as the footage, just create your comp at 720 x 480 with non square pixels.
any assets you bring in that were created using square pixels need to be interpreted as such (select the asset in the library, then apple-F...at the bottom you can manually select non-square or square).
if AE knows an asset is using square pixels, it wil adjust it accordingly so it displays correctly.
or, if you have an entire layout created in PS that you need to have super exact in AE, you might want to resize right in PS (the norm is to design at 720x540, then resize to 720x480). you can then import that as it's own comp in AE.
not sure where you are getting the 872x480...you might be confused as to how dv pixels work. dv footage displayed on a computer screen (as square pixels) is 720x480. on your broadcast monitor it would be displayed (using non-square pixels) as 640x480. footage gets stretched when it's brought into your computer...
hope this helps somewhat.