The Blender 3D thread

Out of context: Reply #330

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  • NBQ000

    Is there a better way to render scenes in blender?

    I always seem to get issues or Blender crashing.

    I had a sequence of 360 frames to render and it crashed after like 200. Am aware this can happen but I'm on a good M2 Pro Mac.

    And how do you usually render passes for AE? Seems the best way is to render EXR files wit the selected channels you want. However the combined result looks very strange.

    Any ideas?

    • You can render in batches for complex scenes. I use a plugin for blender > AE so it brings all your scene data insausages
    • M2s are good machines but I haven't been blown away by their performance in blender. PC with RTX card slays them.sausages
    • What engine are you using? Eevee or Cycles? If in cycles turn the samples down a lot lower.PhanLo
    • MultilayerEXR is the best way to do passes. There’s a compositor tutorial on the first page of this thread showing the procedure.monNom
    • Looking ‘strange’ may be a result of AE not applying the same colour processing as blender does natively. You might need to bake it in and save passes as PNG.monNom
    • As for crashes, that’s often a memory issue. Are you using adaptive subdivision? Bigger textures than required? GPU rending big scenes without lots of VRAM?monNom

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