C4D
C4D
Out of context: Reply #25
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- CyBrainX4
I have a confession to make.
For many years if I needed to make a complex object a simple mesh, I used a lot of connect objects, connect and delete attempts and spend long periods of time with inconsistent results.
I recently discovered Current State to Object in the Object menu of the Object Manager. Don't be like me. Use Current State to Object.
Enjoy your Tuesday and thank you for your time.