RIP Mobile Flash

Out of context: Reply #59

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  • monNom0

    Knowing absolutely nothing about native app development on mobile devices, it seems to me that writing flash for each and every one of these platforms, with their unique processors and graphics capabilities, would be a nightmare.

    A big development team makes sense for x86 on the desktop... maybe it makes sense for a big player like Blackberry with their playbook as it's probably going to be worth the investment, but when you have a company like RIM ditch an entire product line that you just sunk resources into (expecting years of marketshare from that investment)... that's got to sting. Now multiply that by the number of unique hardware/software platforms out there and how comfortable are you going to feel ramping up for yet another new platform?

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