Lazy ass designers
Lazy ass designers
Out of context: Reply #40
- Started
- Last post
- 57 Responses
- lvl_130
i understand your frustration, and i feel your pain. but there are certain exceptions to this rule:
client: we need 2-3 concepts for each of these 4 situations for a friday presentation (it's currently wednesday).
me: sure.
-scrammble-drag/drop-scrammble-s... layer-scrammble--scrammble-drag... 235- etc. etc.file>send
well, actually i would probably make sure that i cleaned my shit up and sent a clean copy, but for my own working files in a time crunch, different story until i get the time to fix em. now where the hell is that star shape layer 236? no! not you, you fucking square no fill layer at the top that merely creates the border! fuckkkk!
- Apple + N, then type some shit. Layer naming problem solved? seems pretty easy and quick to me.instrmntl
- at times, yes. but usually i am working with a bunch of psd/ai files and dragging/dropping from all into one.lvl_13
- quickly. so to spend the extra time for concepts can result in a lot of wasted time up front. key words are "up front"lvl_13
- that is when the concepts just need to get out the door for presentation. you take the "awaiting feedback" stage as a cleanup session.lvl_13
- a cleanup session before the files get handed of.lvl_13
- i hear yainstrmntl
- making excuses for just being incompetent. bet you work fucking slow in realityPIZZA
- oooh, we got an internet bully on our hands!lvl_13
- of course not in a crunch, but afterwards if there's time and bits and pieces as you go, at the very least (you know "navigation", "footer", etc.?)Geith