Adobe + HTML5

Out of context: Reply #22

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  • monNom0

    Okay, to be fair, currently you would need to export your flash file as like, frame by frame SVG, then use javascript to animate.

    If this script is actually handling the tweening of each point at run-time, then that's pretty significant. However, javascript isn't exactly know for it's performance. I'm not confident it would handle tweening of complex artwork smoothly.

    • "javascript isn't exactly know for it's performance" LOL IN IE MAYBEPIZZA

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