The Blender 3D thread
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- PhanLo0
Might have been posted before, but still good
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- PhanLo0
Grease pencil sketch over 3d model, then simply moving the light around the scene.
https://twitter.com/Papers_ev/st…
- neverscared0
Complex modelling automation for 3D polyhedral structures built with additive formwork manufacturing
Polyhedral structures are a fascinating and efficient case of structural virtuosity. However, their adoption to date has been limited because of geometrical, structural and fabrication complexities. This paper introduces a modelling pipeline to provide a rigorous -yet practical- approach to the challenges linked to the realisation of 3D polyhedral structures, from early-stage design to fabrication. A custom-developed modelling add-on is utilised for reconstructing the underlying topology of 3D polyhedral structures and implementing a component-based approach for the design development. Concurrently, an innovative digital fabrication strategy based on Additive Formwork Manufacturing is presented, with a detailed description of the process and illustration of a fully-functional physical prototype. Methodological and software developments are applied to the fabrication experiments where the approach is tested with in-depth design and construction insights. The approach is ultimately discussed for the development of real-world structures and in light of the potential adoption by non-expert computational designers.
https://docs.blender.org/manual/…
https://link.springer.com/articl…
- PhanLo0
Not Blender, but would be useful instead of using Mixamo for stuff
- neverscared0
did a little rendering
- grafician-2
"We make the world’s best 3D technology available as open source tools for artists."