Testing for mobile
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- sublocked0
Also this comes in handy bigtime: http://xip.io/
- sublocked0
Yeah use Adobe Edge Inspect.
I have an iPhone, Nexus 4s, and an iPad all viewing shit alongside Chrome. Works well.
- Xopher0
I use to iOS Simulator that comes with Xcode for testing for iPhone / iPhone retina / iPad.
I know it's only for Apple devices but you get an idea. You can go Landscape with it too.
It's like testing on the real thing. Love it.
- nocomply0
To test responsiveness I simply reduce the width of my browser window to mimic the width of a mobile device.
But when I'm ready for some *real* testing I always use actual devices whenever possible. It's the weird quirks and errors that I'm looking for, and I always worry that perhaps those won't come through the same way on an emulator.
I have an old Android phone that I boot up and then I also have my iphone 4S and ipad2. If it works on all 3 I call it a day, but I'm not making any super high-profile sites that merit a more in-depth QC process.
- Window size doesn't request mobile version of site though.Noggin
- BabySnakes0
Emulators give you a pretty damn accurate view of sites. They are all free. Just will take your whole day downloading the Android and Windows ones.
- ArmandoEstrada0
- niceBabySnakes
- This is quite lovely...ideaist
- Yes I like too.Noggin
- uan0
this is pretty handy:
http://html.adobe.com/edge/inspeā¦
....but nonetheless testing on the real things is the only secure way to go.- Is nice though there is a bug with media queries that annoys me a bit.BabySnakes
- Checkin this out thanks.Noggin
- Noggin
Do you use emulators/plugins or the real thing?
We are testing responsive design html/css but difficult with so many different devices and specs.