HTML5 Using Flash Professional Toolkit for CreateJS
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- mightyj
http://tv.adobe.com/watch/gettin…
I like where this is headed.
- bored2death0
Interesting...
- BabySnakes0
looks pretty good.
- kingsteven0
v nice, going to give this a go
- linearch0
this is what my dev just told me when i showed him:
"Problem is, all their dev tools are horrible, and no one wants to use their JS libraries. And they just burned all their flex / flash devs so, unclear who's going to trust them in the short term."
- the libraries are grant skinner not adobes: http://createjs.com/…mightyj
- Grant Skinner's top-drawer.mikotondria3
- mikotondria30
This too, does interest me, but yes - I'd have reservations about investing significant amounts of time or money into it until I could produce merchantable results.
I left Flash development after getting the hang of AS3, producing a few things, then just letting it go. I never got into Flex, or any of the open-source things going on. The whole platform just seemed to crash and fracture, and every client needed their site seo'able and updatable, and not some huge cluster-fuck swf/cms . It became too expensive to do every site in Flash considering what the market wanted and at what price points. When that ball came down, Adobe dropped it, and it's been bouncing around ever since.
This latest bounce seems good - a compact way to produce non-static, compliant code-based experiences, that utilise the excellent canvas api in a familar-ish (how is Flash Pro compared to Flash CS3 where I left it ?...) environment..
It's certainly a great step out of the rotting Flesh of the old Flash carcass.
- ********0
can Boz make a comeback?
- mightyj0
Nice game created with that framework (http://createjs.com ): http://www.bkom.com/robotgame
not really sure if flash played a role in that game though.
- monNom0
I'm sorry to say it, bit the canvas-based solutions are in no way better than flash. Still opaque to search, still difficult to repurpose for new content, a nd still a roadblock to social sharing, like adding a product photo to pinterest (for instance).
- Are you really sorry?2012
- How are valid, semantic elements opaque to search ?mikotondria3
- if all your content is written to the canvas by JS, how's a search engine going to read it?monNom
- ie: full canvas-based site in the place of full flash-based site. Same problem.monNom
- Get around that though, can't you - just pre-fill it with the proper content, then hoik it out.mikotondria3
- animatedgif0
Who wants to use the Flash IDE for anything?
Awful for coding, developers prefer FDT or Eclipse.
Awful for animation, anyone who thinks it's usable has never used a decent animation package.This is the future of Flash
http://unity3d.com/contest/flash…
A runtime to run 3D content created by other applications and even then it's just a stopgap solution till WebGL is standard.
- animatedgif0
"if all your content is written to the canvas by JS, how's a search engine going to read it?"
Right tool for the right job, if you're making something that needs to be search engine read then you make it in HTML simple as that. Websites shouldn't be made in Flash or canvas.
- 20120
@monNom
Except that Canvas is just another HTML element that can easily integrate with the rest of a webpage or application. Think of it as like the Bitmap object in Flash. So you could overlay live text, or buttons and have them interact with the Canvas content. In that respect it leads to an approach that is more search engine readable and shareable than Flash.
- +1animatedgif
- no it's not.. canvas has ZERO search engine visibility or usability.monolith
- and you can't get hardware acceleration for any stuff unless you are writing into canvasmonolith