Capcom RIP
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- ********
Ripping - everyone does it
"Seeing iPhone and portable game developers copy from well-known releases on game consoles is nothing new, but Capcom's newest iPhone game—called MaXplosion—went a little further than taking themes and aesthetics from a well-known game. It copied nearly everything from the Xbox Live Arcade hit 'Splosion Man, created by Twisted Pixel. "
- ********0
How can we expect designers to stop stealing work when even big corporations do it?
- dopepope0
Seems a real shame. Hard to deny many of the 'coincidences' there, but Capcom has put out some of the best franchises known to video games since day one. I can overlook this if they persist with original quality games.
- ********0
This is true. It reminds me of the practice of agencies raiding artistic work for ideas.
- ********0
- dopepope0
It's hard to just go straight for Capcom's throat on this. They have won my heart so many times. Resident Evil... Street Fighter... Megaman... Devil May Cry... Breath of fire... etc.
- e-pill0
i bought the iphone 4 specifically to play Street Fighter 4 as it is perfect in visual, sound, speed, control [is better than most but ok] i play it everyday and finally can use the hardest level but still can never beat M.Bison.. fucking cheap Bison!! best capcom game!!
- ********0
Am I being unfair to Capcom by posting this? I can delete...
- monNom0
3:00
- Hombre_Lobo0
E-pill you a big street fighter fan?
I thought the iPhone game was rubbish! But I was on my 3gs, is the iPhone 4 version different?
I love super street fighter 4 on the xbox, such a good game! Bison and akuma all the way!
