HTML5 Facts?
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- MACAS0
Hi. Sorry if I didn't "filter" first and this just add to other entries about the same topic.
All I've heard so far about HTML5 has to do with it being compared to Flash or its replacement. Any recommended articles about other non-vs-flash facts about HTML5 benefits over the current version? I searched Amazon for a book from known publishers, but nothing out yet!
Even when it comes to HTML5 vs. Flash, how do you know which articles are facts or just a rant?
Example:
- uan0
stewdio explained it:
http://www.qbn.com/topics/631628…- Thanks, great, but need something a bit more technical than that.MACAS0
- ********0
There's no reason not to learn a bit about HTML5. It's not going to replace HTML4 for a while - mainly because it's not supported by all desktop browsers yet ..
I wouldn't even bother thinking about it in terms of Flash vs. HTML5. That's a comparison that's being pushed by Apple, to support their own rhetorical musings re. iPhoneOS.
Check out http://www.qbn.com/topics/624952… for demos.
- ********0
HTML5 is a modular specification - and refers to a stack of associated technologies which the browser deals with natively (without the use of plug-ins).
I found http://diveintohtml5.org/ to be a pretty good guide to what's possible now.
- http://www.modernizr…
^ to check what's possible now.******** - Interesting read at that site.MACAS0
- http://www.modernizr…
- detritus0
'a bit more technical than that'?
You're trying to speak out of your arse. Or, you don't understand any of this and you're blindly grasping for comprehension, in which case, Stewdio's breakdown should more than suffice.
- oh come on .. don't be mean - it wasn't that bad a comment.********
- k, i'm a bit old misanthrope - but come on, this transition really isn't that big a deal, 'technically' speaking.detritus
- it's not - but there's a hell of a lot of misinformation floating about .. i'm not surprised people are confused.********
- oh come on .. don't be mean - it wasn't that bad a comment.
- detritus0
imo, the dialogue borne of the current transition to html5 has less to do with the HTML itself than it does the convergence of increased processing overheads and improved JS compilation (and idiot-friendly JS libraries/frameworks), inflated by a lot of hot air coming from the compression of diminishing space between competing corporate heavyweights.
Didn't mean to be rude - I just read your query as that from someone who'd jumped on a hype bandwagon. My bad, as always.
- stewdio0
I think @detritus is right with the above. There's a lot of hype being paired with very little understanding. Forget tech specs, if you just want to *see* what the deal is take a look at ProcessingJS. It's a port of the Processing library to JavaScript. It relies on HTML's "CANVAS" element to do most of the magic. So take a look at what's actually out there:
ProcessingJS Exhibition Page
http://processingjs.org/exhibiti…And also Carlos Cardona, a guy associated with the HTML5 working group, started a blog to collect some interesting HTML5 examples into one spot. Maybe that's worth a look too?
http://html5app.com/blog
- MACAS00
Hi @detritus @stewdio. I didn't mean the "a bit more technical than that" comment to be rude. It's a nice simple introductory article without the jargon like the author said.
I just wanted some more information, and or a few opinions about more facts about HTML5 beyond the comparison of some of its elements with Flash, and the way to go about proving some of what some people are saying are its pros and cons.
Thanks for the opinions and sugested links! :)
- ********0
check this out:
github.com/mrdoob/three.js
3D via JS!
- http://github.com/mr…********
- yes super nice: 2 FPS********
- I get 25********
- try it in chrome********
- no chrome for me man.********
- http://github.com/mr…
- kingsteven0
The biggest HTML5 vs FP10 argument I can make is for the lack of support for audio streaming in HTML5.
Recently though I've seen some really interesting experiments:
http://weblog.bocoup.com/web-aud…
using html5 <audio> processing.js and modified Firefox builds.http://jan.krutisch.de/en/2010/0…
high latency streaming using m3u playlists in SafariAnyway while I hope it makes the HTML5 spec; I'd love to hear what Andre Michelle (who's work on hobnox.com inspired Adobe's 'make some noise' campaign) thinks of it all... http://blog.andre-michelle.com/
- by 'biggest' i probably meant 'only valid'kingsteven
- are you sure? if you specify a rtsp url into the src of an audio tag and it should play, depending on browserkpl
- i'm talking in terms of synthesizing/ processing a stream with javascript in realtime...kingsteven
- the second example creates a playlist of streams, just like you suggested. has massive latency and processing,kingsteven
- as it has to first convert the synthesized waveforms to a streamable format.kingsteven
- utopian0
No one will ever be able to standardize HTML5, orgnaizations like the W3SCHOOLS have been trying unsuccesfully to adopt cross platform and browser compliance for decades...
- not exactly true - all modern browsers tend to play according to the rules re. html4********
- Decades? W3SCHOOLS? HTML5 is *not* XHTML. It's already heavily supported.detritus
- you know nothing about html5 so dont say it's fully supported********
- seeing is believing...utopian
- Oh look, spraycan trying to goad me again. Why the obsession?detritus
- I think you mean the W3C, W3Schools is just a shitty tutorial websiteukit
- +1 ukit********
- not exactly true - all modern browsers tend to play according to the rules re. html4
- ukit0
A couple things to watch in terms of standardization:
Will IE 9 support CANVAS?
There are rumors out there that it will, but I haven't seen anything official. This would be the big shoe to drop that would make HTML5 a serious competitor to Flash for rich web apps.How will the video codec battle shake out?
In that big announcement Microsoft made yesterday about how they will firmly support HTML5 Video, the flip side is that they will ONLY support H.264, which is by far the most popular video codec, but potentially has some strings attached in terms of licensing fees. Apple and most mobile devices support H.264, Firefox had tried to push the Ogg Theora codec.
http://blogs.msdn.com/ie/archive…On the other hand, Google recently purchased a company called On2, and there's some talk they will try to introduce a completely free alternative to H.264 by open sourcing On2's VP8 codec.
http://newteevee.com/2010/04/12/…- ie will support everything, they want to screw flash just like apple********
- ie will support everything, they want to screw flash just like apple
- ukit0
This video codec debate is like a whole 'nother rabbithole to journey into, it makes the HTML5 v Flash argument seem trivial. Be interested if anyone has any better insights.
- acescence0
html5 is just markup, to do any animation will require javascript, and yes, you can do "timeline" animation right now, just not graphically like in the Flash IDE, but with code.
- ********0
^ with that said, no programmer will be able to create awesome timelines compared to flash. But then has anyone seen anyone use flash that could compete with what After Effects can do?
- no vector animation, less compression, less control via codeTanj
- ukit0
The kinds of animation tasks people are using JS for today mostly don't require a timeline/IDE. Do you need a timeline to create a dropdown nav? I think with something like CANVAS, though, clearly you'll need some kind of visual development tool.
- ********0
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The two _are_ - and always will be - quite different technologies.
It's very likely that the two will exist in parallel for quite some time. Hell, some HTML5 documents will probably even embed Flash applets.
I don't think you should learn HTML5 because you want a replacement for Flash - learn HTML5 because you want a new set of useful skills which you can use to make dynamic content.
- It all comes back to using the right tool for the job. HTML5 is just another tool in the kit.Continuity
- exactly********
- Continuity0
@Tanj/acescence:
DW will probably have GUI tools to do it (I would think, anyway), and translate it into code, if it's not in CS5 already.
- ukit0
- acescence0
there's also gordon, a flash runtime written in javascript
