reflections
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- 13 Responses
- clearThoughts0
What about creating this whole thing in Cinema 4D?
- jeveritt0
yeah i thought about that, and i could, its just a time thing... there is no time!
- erikjonsson0
whats wrong with that
- duckofrubber0
Well, you COULD use the flipped image. Just push it up some and gradiate the edge where the can and reflection meet enough to hide that it's just flipped.
- whereRI0
or just put the image on a plane in cinema, screw the modelling just get the floor to reflect the bitmap on the simple plane
- ksv1230
flip it and soften the edges
- rodzilla0
take the picture?
- version30
MSPaint. pixel by pixel. you'll have no excuse then.
- drgss0
Normally the reflection would show the cans from a different angle (from below) and you would need a different render of the model
The example above shows very little perspective anglewise, sort of, its a straight on shot , so this is not a problem, and the reflection is actually correct
- luckyorphan0
It looks like the cans were shot individually, not as a group. If that is the case, drgss's notes are right on. The perspective is a little off.
The camera is also placed toward the middle or top of each can, which flattens out the top of the cans, and, most importantly, applies a gentle curvature to the bottom of the cans. This is where the problem starts.
When you simply reflect the cans, that bottom curve is reflected as well, and thus creates an incorrect reflection. Currently, your reflection appears like two opposing parentheses )(, whereas the true reflection should appear like two cradling parentheses )). Then, the reflection should continue on from there.
One way to counter this is to shoot with your camera at ground level. This flattens out the base of the object (in this case, the can), and rounds out the top. Then, if you ever need to fake a reflection, you can do it with much more ease.
In this case, you're either going to have to re-render, re-shoot, or do some very clever (and potentially time-consuming) retouching.
- luckyorphan0
I also didn't see the "same great taste" at the top until I looked at it a fourth time. Just a lil' note on legibility.
- 5tim0
Quickest way is to just flip the image and use Envelope Distort to curve the base of the reflection round the base of the can. Not perfect but convincing enough.