fame. yes? no.
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- vague
you look across the board at all these design/flash conferences every year.. theres like a dozen.. yet you always see the exact same speakers at every single one. j davis, gmunk, the.ronin, iso50..
yet you never seem to see higher-ups, art directors, or creative directors from normal agencies, like Cinco design, firstborn, north kingdom, etc. and usually those art directors from those companies are pretty quiet and unknown in the 'scene' and often dont even have their portfolio online. it's like they only exist behind the scenes in their own worlds. you can name a hundred well-known agencies with incidents like this.
why do you think this is? and why dont you think these guys ever get invited to speak at these things?
- Dancer0
cause they have to work
- True. If an agency's doing promotional stuff all the time and attending lots o' conferences, they ain't working.decisionman
- Jaline0
ghost designers
- vague0
they have to work.. what about all of the "regular" speakers? they get to speak 8 times a year and work 50% less?
- yes.madirish
- oh, wait- no i think it is cause they work harder than anyone they, or you and i know.madirish
- but somehow find the time.vague
- don't they get paid to speak?elee
- yes, sometimes a lot. Or they'll just do one project and make enough off that to live for a yearflashbender
- ********0
I'm not telling
- Mimio0
Maybe one of the reasons is that the speakers tend be more maverick or unconventional in terms of the industry standard.
- thedriver0
For the most part, the agencies are the ones coming up with the ideas. The interactive 'rock stars' are just executing said ideas into the interactive world.
Obviously that isn't the case for all 'rock stars', but for the majority it is.
I think the reason you know about the people you mentioned is because the web has allowed them a format to show off for many years. Most agency CD's come from traditional advertising backgrounds where they take their book around or have a very simple site (usually private and PW protected) simply used for showing their work/ideas.
I also think most interactive 'rock stars' have massive egos and really do think that they are gods gift to this industry.
- molo0
you got to be privy to the speaking circuit and want to be a public persona, not everybody is cut out for it or even want to. and once you are you're name propegates and is worth something to these conferences to put on the ad.
- killerqueen0
cause they have to work
Spot on.
- horton0
who vs. who?
- jamble0
who vs cares?
- Jaline0
vague may be too pessimistic sometimes, but at least he has some thoughtful questions to ask here...
- ********0
it's a matter of priorities. the more commercially aimed designers may choose to invest time in those things that get them ahead in the game instead of focussing on the "scene" itself.
- ********0
cruse?
- I meant, qruise?********
- * nods head, puffs pipeneue75_bold
- I meant, qruise?
- vague0
but then i also wonder what the agenda is of these conferences. the people who run them.
most of these speakers present the exact same material + talks at every single conference, even different ones, and each year. it gets a little repetitive. surely broadening the panel of speakers by INVITING these 'mystery' creatives at these big agencies would be good. somehow i feel like they've made it this small exclusive club.
- ********0
because there are 100's of art directorzzzzzzzzz and what are they gonna say other than they deligate... a lot of the speakers are very much more hands on.
- thedriver0
"but then i also wonder what the agenda is of these conferences. the people who run them."
To make money, plain and simple.
- ismith0
You have yourself the answer to creating a golden conference methinks.
- ********0
"One dreams of the goddess Fame, and winds up with the bitch Publicity"
- and the bastard sales********
- and his twin 'content"********
- and the bastard sales
- vague0
@faction18..... any interest in public speaking? no? why not.
