Web design contracts

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  • rosegold

    I am trying to structure a web design contract and need a little advice. I got a lot of good info about the subject from sitepoint, but I still have few questions.

    1. How many comps should I present?

    2. How many revisions should I do after the initial comp.

    3. I know I should get a deposit upfront, but when should the balance be due. (think about client delays b4 answering this last part). I read about how clients will lag on getting the content to you.

    4. Should content delivery have a deadline? And if it's not met, how should it be dealt with?

    Any information, or examples of existing contracts you use will be greatly appreciated. I know i"ve asked a lot, but you all have a wealth of knowledge that I need. So, if you can help...fine, if not, thanks for reading.

  • madirish0

    so what exactly does your contract have in it?

    ; )

  • tasty0

    get the graphic artists guid there are contracts in the back of the book that work great.

    Get 50% up front then 25%/25% in the course of the project...like when you reach a certain point (becasue dates are weird especially of the client is slow getting yo uassets)

    Charge hourly whenever you can on big projects.

  • stevegee0

    AIGA also has some nice sample contracts.

    I build in 2 or 3 comps and 2 or 3 rounds of revisions and state that all revisiosn above and beyond are at $0.00 per hour. If a client is thinking you are too high you can knock off a round of revisions (they'll ask for them later anyway) or knock of one of the comps.

    I usually get 50% up front and 50% at the end.. Occassionaly I get 33% up front, 33% when they approve designs, and final payment at end.

    All delivverables should have deadlines, for both you adn client. Start on the finish line and work backwards with your deliverables and their accounatbles (copy, logos, imagery, payments, etc.)

    If you email me I will send you a sample contract that I have at home that really rocks.

    I also start out with an in depth interview meeting or send them a questionare that asks about budget, timeline, goals, likes and dislikes, etc.

    good luck.

  • rosegold0

    Thanks all! I'll shoot you an emal stevegee