Broadcast Software
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I am a print-designer trying to get involved into the broadcast industry. What software is recommended as tool(s) for broadcast?
I had in mind Maya and After Effects, but I don't know the industries standards.
- rasko40
After.Effects.for.you.cool.credi...
- thejumpoff0
stay print
stay pimp
- reaction0
print will always be my #1 love, but some extension can't hurt.
- nextseason0
Maya and AE are my weapons of choice as well.
- digitaldiva0
Yes, AE, Maya, photoshop & if you can learn some Final Cut Pro just to get good grasp on a non linear edit systems. You end up delivering assets to an FCP or Avid systems.
- chossy0
What kind of things would you like to do in broadcast my good man?.
- karlo0
Intereting...
My mate has his own Graphics for TV and Film company who are doing VERY WELL ie BIG MONEY and he reckons AE is shit!
They use Avid, Flame and DVD studio Pro 3
I know nothing about this stuff but would the your opinions...
Karlo
- cloned0
avid express is the ish
i know movies dont use AE for compositing
- cloned0
more broadcast answers than you have questions
- reaction0
chossy, I want to try and get more involved in broadcast work for tv, and alittle animation or 3d work with it. Moving design.
What do you use?
- chossy0
If you want to do stuff at home. You should use these programs.
AE. To do some basic effects to your edited programs. Use for simple moves and masking things warping text and stuff.
COMBUSTION. A great package that keys images really well and has a very good motion tracker for example if you want to pop a red nose on someone that didn't have one before. Has particle effects that are neat but you really need to be careful with them or it will look like a college project.
SHAKE. This is used as a compositing package whereby you can paint out stuff and key complex images relatively easily, This was used in lord of the rings to composite together large battle scenes.
COMMOTION. Another package like shake but came out before shake and I really like it I would describe commotion as photoshop for moving images.
3D. MAYA. 3D STUDIO MAX. Maya is the high end package out of these and I would suggest that you learned this rather than 3DSM learn to fly rather than jump.
FLAME AND AVID DS NITRIS are whole operating systems and have hardware etc. and I am not sure that this is where you want to be as you really need a spare room for this stuff.
- waynepixel0
I would love to have ago on one of them Flame machines. They look amazing.
- chossy0
aye lad they is the good stuff I know a couple of flame ops and they do some very cool stuff, one guy I know did loads of stuff for chris cunninham and aphex twin videos.
- waynepixel0
So Mr chossy have you got your hand on one of them flame machines. And if so what can you do with them.
- chossy0
No I wish at one point there was a possibility of us getting one but it kind of petered out. There are none in Scotland my good man (well none that I know of). I could spend a day telling you one tenth of what you could do with them, why don't I just say that you can do very radical stuff with them. If you want an overview of the system go to discreet dot com. They are the dudes what make it.
- Kuz0
what's good about Flint chossy? and Fire for editing?
- chossy0
well flint really an effects package which you would use after or during you have edited the program it would be used like you would use combustion or AE. Fire on the otherhand is an editing system which also has the effects capabilities built into the whole package. Istead of exporting qtimes and stuff and quitting out of your editing pakage you can simply effect your timeline in fire.
- chossy0
As to the good in each package. Give them a try if you get the oppotunity and you can work out for yourself. I am of the opinion that a cut is a cut so I find it hard to commit to one editing system as they are all essentially the same, I use AVID and FCP HD and I like them both as for effects I use AE, Combustion, and Commotion. I have an old avid illusion which would be one of the first flame type systems still rad for math ops and weird crap. Ha ha but it is all clunky and old now. Still a groovy effects system though.
- Kuz0
thanks chossy. That was useful info.
- meter0
AE and maya is fine... you dont need anything fancier than that unless you want to do VFX or heavy duty compositing.