flash sound synching
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- redant
Does anyone know of a tutorial on the best way to synch sound in flash. I have a four minute presentation w/ a voice-over. I'm trying to figure out the best way to synch the sound. Any help is appreciated. TX -J
- ********0
what are you talking about sync? trial and error, work with it. so you have content, lay out the audio in a linear fashion, place your actions around it.
- frankosonik0
The easiest thing to do is to have a streaming event sound on a keyframe. This way it's easy to sync the sound to your animation. The sound will play within Flash by dragging the playhead back and forth, or by pressing Play. The only problem is in a four minute presentation, your timeline can get full of layers and become hard to navigate.
One way around this problem is to make multiple movie clips on the same timeline with smaller audio files within each clip. Once one clip comes to an end, it tells the next one to start.
The other option is dynamically attaching sounds with actionscript. While it makes for a neater flash file, it's harder to sync up during the design process because the sounds won't play while your in flash. You would have to publish the movie everytime you wanted to check the sync.
- ********0
But my point, is that laying it out linearly will work and make it easier on you. You need to lay your content according the audio. Is that what yu want to do?
- redant0
yes we have laid out the content to the audio, as best we can. THe file does have lots of layers and movieclips. We are trying to figure out the best way to synch the sound now, I know that streaming is supposed to work. Is that the solution? Just stream it?Another question--does a longtimeline slow down a movie?
- frankosonik0
There is a publishing setting that tells the movie playhead to keep up with the streaming track. That will cause the movie playhead to skip frames, making the movie look choppy.
If you don't have too many simultaneous tweens going on, it shouldn't skip too much. Also, it helps to remove all unecessary keyframes.
- ********0
If it's mostly speech, you can choose speech setting and the rate when exporting.
By default, Flash compresses it to .mp3 format, even if you've imported massive .wav or .aiff.
I've done some projects where the modules where literally 16,000 frames. Mostly due to the length of the audio used. You cannot go past that amount per file.