make art or not make art
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- tc_fisher
seriously, we need to get away from the 'what's better' comments.
pc or mac -- who gives a shit.
hd or 35 -- i don't care.
digital or film -- yeah. it's all been debated.
they are debating it right now in their high rise towers, looking down on us small artists as they sit in their shiny velour suits, sitting atop of their piles of new twenty dollar bills.
'what will they buy next?' they'll say. 'what can we get them hooked on? maybe if we change the color of the lens to blue instead of this silver finish, we can sell more cameras.'
let them have their shallow conversations of the next new whiz-bang to replace the old used whiz-bang.
fucking shoot with film. or with a digital camera. break out the pixelvision. get a tyco cam. rent a fucking hd camera if you have to but go out and fucking do something with it.
make something. post it. lets critique it. lets take that idea and come up with another idea. use that as a springboard to something else. make a series out of it. find a gallery. do a show. do a group show. you can't have a gallery show of the cameras you use. make some fucking art.
or fucking go read a book or play in the park.
just stop talking about how the next new thing will replace the old thing cause there are plenty of people with both old and new things and all you have are paragraphs about how nikon sucks these days. and those paragraphs don't really look that great no matter what fancy leather portfolio you buy at DickBlicks to put them in.
the medium changes everyday. hopefully you will to. but you will be progressive. you will have new thoughts, new ideas, new styles and techniques and not just an upgrade.
- ecnalab0
amen
- ********0
you just might have a point there but you sure are a-lot-of-talk
;D
- stoprev0
interesting , do and don't think, process not result?
- tomkat0
well said.
- tc_fisher0
stoprev, i'm confused as to what you are saying...
you should think, yes.
and process not result really confuses the hell out of me...
- ********0
- ********0
tc I LOVE THAT.
I am so scared to create stuff, so I find myself getting real technical sometimes. It's hard to create sometimes because you put yourself into it and when it turns out crappy it's hard to take. Thanks for the encouragement/thoughts yo.
- tc_fisher0
j_red, that's the key. failure is part of the cycle. it can't be helped. look at it, pick it apart. kick it. light it on fire. whatever you do, do something and move on.
kill the idea. start anew. rework it. or give it closure. just get on with it and keep producing.
if the amount of boards, test animations, style tests, concept sketches and the massive reams of paper and bytes filled with ideas, narrarations, story outlines, story breakdowns, concepts, and full blown out project bibles could transformed into steel, we could build a 250 foot tall 48 ton mechanical Michael Caine with kung fu capabilities, that we would then use to destroy the moon.
what i'm saying is, we have a lot of work that has ultimately failed. A lot. I'm sure eveyone does.
But you keep on, keeping on.
Cause that's what we do. we are artists. what else is there to do but continue to create? i guess sex, or eating... but i'm really including all of that anyway. it's an unsaid thing. i mean you've got to get out and shake it.
i went as ralphie, in the bunny suit, from a christmas story. it was a meta-costume.
also, it was made by my friends kate and claire, who, thought i was ralphie and gave it to me, no less, on our christmas morning. it was touching.
but that is neither here nor there.
yeah. keep on creating. you'll feel better.
- ********0
sweet man. send me an old .psd or .aep or something and I'll volley it back when i go to bed tonight.
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this is open for anyone who has read this post:)
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- ********0
- ganon0
and sweet for us...thanks for sharing it....
