make art or not make art

Out of context: Reply #8

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  • tc_fisher0

    j_red, that's the key. failure is part of the cycle. it can't be helped. look at it, pick it apart. kick it. light it on fire. whatever you do, do something and move on.

    kill the idea. start anew. rework it. or give it closure. just get on with it and keep producing.

    if the amount of boards, test animations, style tests, concept sketches and the massive reams of paper and bytes filled with ideas, narrarations, story outlines, story breakdowns, concepts, and full blown out project bibles could transformed into steel, we could build a 250 foot tall 48 ton mechanical Michael Caine with kung fu capabilities, that we would then use to destroy the moon.

    what i'm saying is, we have a lot of work that has ultimately failed. A lot. I'm sure eveyone does.

    But you keep on, keeping on.

    Cause that's what we do. we are artists. what else is there to do but continue to create? i guess sex, or eating... but i'm really including all of that anyway. it's an unsaid thing. i mean you've got to get out and shake it.

    i went as ralphie, in the bunny suit, from a christmas story. it was a meta-costume.

    also, it was made by my friends kate and claire, who, thought i was ralphie and gave it to me, no less, on our christmas morning. it was touching.

    but that is neither here nor there.

    yeah. keep on creating. you'll feel better.

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