3ds max help

Out of context: Reply #3

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  • mogwai0

    i really dont think there is a way to do it in Max, maybe with morph targets.... set the sphere as one target, and the plane as the second morph target, (or the other way) and transition. just make sure you have equal amount of verts on both, but i dont even know if that would work.

    I know you could do it in After Effects with the sphere 3D filter though! Thats definitely how I owuld handle it!

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