Illustrator units

Out of context: Reply #5

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  • hot_fs010

    Thanks rabbatski.

    I think I may have mislead you a bit - I'm not designing non-antialiasing 'pixel fonts', I'm setting a series of titles for a videogame so they'll be anti-aliased onscreen, but they need to be 16 or 32 pixels high, so I figured if I used 16pt and 32pt type on an Illustrator page measuring 320x240pt the measurements would translate directly to pixels.

    Like I said, just wanted to know this approach was okay before I got too far into it.

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