flash script how?

Out of context: Reply #10

  • Started
  • Last post
  • 17 Responses
  • CyBrainX0

    I really doubt this is going to be clear, but here is the crucial frame I have to make my nav work.

    To see it action, look here: http://www.talesfromthehead.com/…

    if (rollunderCount == 5) {
    gotoAndPlay("controlContinue");
    }
    rollunderY = root.controllerPortfolio.rounded... ;
    rollunderDist = yDestination - rollunderY;
    _root.controllerPortfolio.rounde... _y=rollunderY + (rollunderDist / 5) + 2.6;

    and then it loops to another frame that increments rollunderCount. You could have it work on enterframe too.
    "roundedRollunder" is the graphic you see moving under the different nav buttons.

View thread