The Blender 3D thread
The Blender 3D thread
Out of context: Reply #443
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- PhanLo1
- do this the easy way with the "motion blur" tab under Render Properties. Set the shutter time to like 100s.monNom
- It then integrates the light output and position over that entire time, for each frame. This would be done as a separate render pass with only the lights on.monNom
- then you can add in compositing.monNom
- ^ Nice!PhanLo