The Blender 3D thread

Out of context: Reply #187

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  • NBQ000

    Uhm, is Maya still a thing?

    I see amazing stuff coming from the Blender devs and community all the time but hardly anything new in Maya since years.

    • you probably see Maya stuff in all kinds of TV series CGI all the timegrafician
    • Yes no shit. But in past few years I just hear about Houdini and Blender mostly.NBQ00
    • I think Maya is still the industry standard at present. A bit like Photoshop. Everyone is expected to know it.monNom
    • And all the custom tooling and pipelines are built around it. But AFAIK, most use specialized external software for modelling, sculpting, texturing, simulationmonNom
    • etc. Because Maya's tools haven't kept up. Development of Maya seems to have stalled (similar to Photoshop). I don't think it's a priority for Autodesk.monNom
    • There's probably more money to go after with a new product than one that everyone uses already.monNom
    • Blender, IMO isn't directly competing with Maya. It's 'good enough' and getting better fast, and building a much broader user base along with it.monNom
    • Autodesk the Adobe of 3D...grafician
    • It's the very definition of disruptive innovation.
      https://en.wikipedia…
      monNom
    • @monNom remember this?
      https://www.qbn.com/…
      grafician
    • Maya is my day to day tool, but honestly, fuck Maya and fuck Autodesk.ApeRobot
    • ...since 20 years.ApeRobot

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