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Out of context: Reply #72001
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My 16 year old nephew is really into making video games. He's taking high school computer science and they have been building games in a variety of apps. He's built "games" using Dreamweaver, Processing JS, and a few other platform I don't know what he was talking about. He said he's making something in Blender to import into another platform.
For Christmas, should I get him:
a) a book about building games
b) access to an online course about game design
c) cash towards the "gaming PC" he wants to buildIf a) or b), which title(s) would you suggest?
- imho, ask him what he uses, and if he's vague, suggest Godot and invest in learning it. It does 2d/3d, is open source and well-respected.Nairn
- I'd say c, but this might be interesting
https://www.mastercl…spl33nidoru - They did some godot, yeah!********
- I'd say C too, in that case - learning materials can best be had ad hoc as needed from internet/discord channels, etc.Nairn
- i'm sure a tome on general game theory or advice would also be good - but do 16 year olds read things on paper any more?Nairn
- Yea they do. He loves novels.********
- What's your budget?monNom
- I think a decent pc or gfx card at the least is the most critical. Learning can come from YouTube, forums, the library (free Linda.com courses there I think)monNom
- $40 to $150********
- this course is great https://www.udemy.co…robotinc
- https://store.unity.… mb other platform was unityuan
- Perhaps get him a Good Keyboard?Nairn
- Give it to him as “seed money” you can be his first investor.ben_
- I think as a beginner its better to get instant results from your work so I would start with Unity Game Engine. https://www.reddit.c…dorf
- Resources online are good enough for a beginner to get started. As he progresses he can look into Algorithms & Data Structuresdorf
- https://www.raywende…dorf
- C# is better to learn for hames than Ccannonball1978