3D software HELP

Out of context: Reply #6

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  • face_melter0

    Speak of the devil and he shall appear.

    For me it's a 3D job rather than an all-out Ps composite effort. It's the kind of shit I do most days. You'll need to add the (correct) assets in the correct position and angle, then match the light from the environment, add textures and materials for the 3D assets, probably use an HDR, then render, in Ps do colour correction, fix any masks, drop in the people who also have to match the sunlight... The process is relatively straight forward but an absolute brainbender for someone new to 3D.

    evil's suggestion of using Dimension CC is probably your best bet if you want to try yourself. I tested it a while back when it was in beta and it simplifies a lot of what I described earlier - especially the HDR component. Be warned though, the render engine it uses can produce a lot of noise so you'll need a beefy PC to power through it.

    • Agree. "The process is relatively straight forward but an absolute brainbender for someone new to 3D." is what will matter.evilpeacock
    • Dimension CC seems really slow to me, but I'm used to rigging my own HDRI setups in C4D (using GSG tools mostly). But I can see how it would help for designers.evilpeacock
    • Oh, compared to 3D software, Dimension is a cludge - it does fundamentals well like simple HDR and shadow catching, but using Vray RT as a renderer? Fuck that.face_melter

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