C4D
C4D
Out of context: Reply #16
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- nico4121
- i'm not a c4d user for a long time, but i would look at uv's first...if it stretches it means they are not unwrapped correctlyloool
- Aye, it will be a combination of the mapping method - UVW, Cubic etc. and the scale/repetition of the material. Make a larger version of the texture...face_melter
- ...so it can be scaled down rather than scaled up to fit, bigger the better. Cubic mapping with Seamless *might* work but could go funky in the tighter creases.face_melter
- easiest way to maintain proper appearance would be to map the texture as f_m stated onto a square "sheet" then use the cloth tag to create the flowing fabricimbecile
- thanks a lot guys!nico412