Shoot holes in my idea

Out of context: Reply #23

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  • identity0

    but, to add, I think game companies already do this to an extent. Being able to port over gained ability would be a bonus though - but ultimately may ruin the story (it makes a lot of sense why - in a game like Assassin's Creed 3 you have to start off knowing nothing - it would make the ability to have animated sequences, that progress the story, unavailable because you've added too many variables into the mix.)

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