3D: Flash vs HTML5
Out of context: Reply #24
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- ukit0
I have no doubt standards are better, in theory at least.
What would you rather have, a single company developing technology on their own schedule or multiple companies collaborating to make it happen and then competing to deliver the best rendering engine?
Now in reality the history of HTML has been filled with clusterfucks and slow progress but that's largely been because there were not companies dominating the web that believed in standards. Now that Google, Apple and Mozilla are out there leading the way, Microsoft has suddenly been whipped into shape. Look at how much JavaScript performance has improved over the past years with the competition between Chrome, IE, FF, etc... Would we really have seen that pace of development if all scripting was handled through a plugin developed by a single private company that monopolized the market?
And in regard to this topic, you have admit that standards actually beat Flash to the punch in this case. Adobe is scrambling to get 3D Flash out there precisely because of the threat of standards based WebGL eclipsing them.
Unfortunately for them WebGL now has the full support of companies like Google...who see HTML5 as key to their business strategy in terms of moving applications, games, etc to the web. No way are they going to rely on Adobe's proprietary plugin to do that, which is going to be held hostage to their development cycle.