C4D: render shadow with alpha
C4D: render shadow with alpha
Out of context: Reply #9
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- Chief0
does setting the shadow pass to multiply in your composite not give you what you want?
- or couldn't you just use it as a luma matte on itself?Chief
- nobody listens to us.DoTheMacarena
- Chief, yes, it passes to Mulitply but I still need the alpha. I need it as a static, not for AE.CyBrainX