2ADVANCED Help
Out of context: Reply #18
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- cinder0
anything above 60fps flash just tries to play as fast as possible.
Benefits to higher framerates are silk-smooth transitions and animation movements.
BUT
if you get too many 'heavy' objects (filesize or object size-wise) on the screen - its gonna start to slow down on slower machines.basically - if you are doning light- super-slick animation, I would use 50-60fps
but if you need something with a lot of bitmaps or giant circles changing color or moving around - i'd lower it to 31
one warning - dont switch framerates in the middle of development.
a 6 frame tween that looks fine at 31 fps looks like a billionth of a second at 60fps
But I wouldn't just try to emulate 2Advanced.
There are tons and tons of other amazing designers/companies out there that do better motion work.