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Out of context: Reply #1
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- PIZZA0
really basic way would be maybe setting up a draw loop then set the x/y of the object you are trying to place to the mouse position and also print the mousex/y to the console and make a note of the numbers when it's where you want it.
void setup(){
size(500,500);
background(0);
stroke(255);
fill(255);
}void draw(){
background(0);
ellipse(mouseX,mouseY,50,50);
println("x:"+mouseX+" y:"+mouseY);
}- i'm really computer illiterate when you say console, what do you mean? is that the same as what's in the utilities folder on a mac?DeIntegro